File Details
Prismarine V3.0
- R
- Jul 30, 2021
- 913.62 KB
- 779
- 1.17.1+11
File Name
Prismarine V3.0.zip
Supported Versions
- 1.17.1
- 1.17
- 1.16.5
- 1.15.2
- 1.14.4
- 1.13.2
- 1.12.2
- 1.11.2
- 1.10.2
- 1.9.4
- 1.8.9
- 1.7.10
1) Recoded caustics. Now they're projected and are always visible independent from the value of isEyeInWater uniform
2) Reworked underwater rays
3) Modified volumetric rays
4) Reworked volumetric clouds! They're finally 100% finished. Still need to make them compatible with Iris :P
5) Fixed all the known bugs
6) Modified fog and distant fade
7) Added per-biome fog! I still haven't finished picking the right colors so in some situations it may look weird
8) Removed helios and nebulas
9) Added realtime generated nebulas! They appear on sky at night and always have different shapes
10) Modified The End dimension to make it look much better and even more atmospheric!
11) Added "Russian Doomer" profile which makes everything dark, blurry and depressing
12) Added chromatic aberration! Credits: Dr.Desten
13) Modified planar clouds
14) Modified underwater fog
15) Added handlight colored lighting! Picks the color for every emissive block depending on which item you're holding
16) Added bloom scaling, dynamic handlight, powder snow fog and much more. It's all from BSL
17) Did several tiny tweaks which i won't describe here

