File Details
Mellow Shader v3.0.zip
- R
- Feb 5, 2026
- 346.88 KB
- 80.2K
- 1.21.8+71
File Name
Mellow Shader v3.0.zip
Supported Versions
- 1.21.8
- 1.21.5
- 1.21.4
- 1.21
- 1.20.5
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4
- 1.19.3
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- 1.16.5
- 1.16.3
- 1.16.1
- 1.16
- 1.15
- 1.14.4
- 1.14.3
- 1.14.1
- 1.13.1
- 1.13
- 1.12.1
- 1.12
- 1.11
- 1.10.2
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.8.8
- 1.8.7
- 1.8.4
- 1.8.3
- OptiFine
- 1.21.11
- 1.21.10
- 1.21.9
- 1.21.7
- 1.21.6
- 1.21.3
- 1.21.2
- 1.21.1
- 1.20.6
- 1.20.4
- 1.20.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.16.4
- 1.16.2
- 1.15.2
- 1.15.1
- 1.14.2
- 1.14
- 1.13.2
- 1.12.2
- 1.11.2
- 1.11.1
- 1.10.1
- 1.10
- 1.9
- 1.8.9
- 1.8.6
- 1.8.5
- 1.8.2
- 1.8.1
- 1.8
- Iris
Dynamic Shadows
- This should bring mellow more in line with other shader visually
- While I optimized them as much as I could, they still cost a lot of performance. This is why they are off by default. This might change in the future though.
- You can enable them in the shader settings. I put them right on the front page!
Voxy support
- Voxy is a mod that renders far terrain using lods, with higher detail than Distant Horizons. Mellow now supports it.
- This feature is experimental. Expect some bugs.
Colorwheel support
- This mod gives higher performance with Create and shaders. Mellow now supports it.
PBR support
- Added support for labPBR 1.3 resource packs. Once again, this is off by default for performance reasons
- Normals, specular reflections, texture AO, emissiveness and SSS are supported
More cool effects
- Added chromatic aberration
- Added color balancing options
- Added a channel mixer option
- Added a world outlines option
Season coloring
- Added on option to change the color of foliage based on seasons
- Each season lasts 30 minecraft days, A new world starts with spring
Other
- Switched to glsl version 400. This allows me to write cleaner code, and use advanced functions for more performance (in the future)
- Added settings for border fog and underwater fog strength
- Fix z-fighting on banners and texture overlays
- Improve the aspect of terrain from lod mods with SSAO
- Improved aspect of handheld lighting
- Fix some other minor bugs

