Kappa Shader v0.10
What's new
New Features and Additions
- added support for labPBR hardcoded metals
- added cloud shadows
- added parallax shadows
- added more mod block mappings (primarily harvestcraft crops)
- added various settings for a finer control of the ambiance
- added raymarched skylight on volumetric clouds
- volumetric clouds now render until the horizon
- added “fix” for light leaking in caves (only meant for underground-only maps)
Improvements and fixes
- fixed temporal water issue on 1.13 and newer
- fixed post-flattening double plants wind
- reworked and vastly improved worley noise on clouds
- optimized volumetric and layered clouds, up to 25% performance uplift
- moved layered and volumetric clouds up to a default altitude of 1800/1600
- fixed issues with indirect light on linux by force-disabling it
- improved metal roughness behavior
- changed default pom depth to match labPBR recommended values closer
- improved volumetric and layered clouds shape and lighting
- improved specular behavior
- fixed issues with nether
This mod has no additional files

