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I Like Vanilla

A shader that improves minecraft's style instead of replacing it

File Details

v1.4.2 (Iris, All Styles)

  • R
  • Jun 19, 2026
  • 313.86 KB
  • 636
  • 26.2+34

File Name

I Like Vanilla v1.4.2.zip

Supported Versions

  • 26.2
  • 26.1.2
  • 26.1.1
  • 26.1
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17.1
  • 1.17
  • 1.16.5
  • Iris

  - Improved temporal filtering (with CatmullRom sampling)
  - Added setting 'Extra Depth Check' for temporal filtering
  - Added options to only apply fxaa on entities and taa + temporal filter on everything else (enabled by default)
  - Added edge highlights (similar to MC Dungeons)
  - Added 'Emissives Bloom' feature (configurable, adds extra bloom to emissive pixels, disabled by default)
  - Added 'Bloom Final Tint Red/Green/Blue' settings
  - Added 'Atmospheric Fog Density (Sunrise/Sunset)' settings (and renamed 'ATMOSPHERIC_FOG_DENSITY' value to 'DAY_ATMOSPHERIC_FOG_DENSITY')
  - Swapped handheld object side shading axis
  - Tweaked emissive textures effect
  - Added emissive glow to sculk blocks
  - Adjusted sunrise/sunset timings
  - Fixed falling rain/snow textures being too dark
  - Fixed volumetric sunrays brightness jump at sunrise/sunset