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Pixelated, retro, Dark Fantasy, gradient, B&W, RGB and more

Description

๐ŸŽจ Dithering3D - Surface-Stable Fractal Dithering

Minecraft OptiFine Iris License


๐Ÿ–ผ๏ธ Screenshots

Dithering3D Preview


โœจ A Revolutionary Visual Experience

Transform your Minecraft world with Surface-Stable Fractal Dithering โ€” a groundbreaking rendering technique where dither dots stick to 3D surfaces instead of the screen, creating a unique manga/comic book aesthetic that feels alive.

๐ŸŽฌ Based on the innovative work by Rune Skovbo Johansen โ€” Watch the explainer video


๐Ÿ–ผ๏ธ What Makes This Shader Special?

๐Ÿ“Œ Surface-Stable Dots

Unlike traditional dithering where patterns "swim" on screen, Dither3D anchors each dot to the actual 3D surface. Walk around blocks, and the dots stay perfectly attached!

๐Ÿ”„ Fractal Scaling Magic

As you move closer or farther from surfaces, dots dynamically split or merge to maintain constant screen-space density. It's mesmerizing to watch!

๐ŸŽจ Three Color Modes

Mode Description
Grayscale Classic black & white dithering โ€” clean, minimalist, timeless
RGB Each color channel gets its own dot layer โ€” vibrant and unique
CMYK Halftone Authentic newspaper/comic print simulation with rotated dot angles

โšก Features at a Glance

Feature Description
๐ŸŽฏ Precision Dithering SVD-based frequency analysis for mathematically perfect dot placement
๐ŸŒ€ Anti-Stretch Technology Anisotropic smoothing keeps dots circular even on oblique surfaces
๐ŸŽฅ Camera Stable Radial compensation prevents dot swimming during camera rotation
โš™๏ธ Highly Configurable 10+ parameters to fine-tune your perfect look
๐Ÿš€ Performance Optimized Efficient 3D texture sampling for smooth gameplay
๐Ÿ“ฑ Universal Compatibility Works with OptiFine AND Iris on virtually any Minecraft version

๐ŸŽ›๏ธ Customization Options

Fine-tune every aspect of the dithering effect with our intuitive in-game sliders:

๐Ÿ”ง Dither Settings

Parameter Range Effect
Dot Scale 2 - 10 Control overall dot size (exponential)
Size Variability 0 - 1 0 = Bayer pattern, 1 = Halftone style
Dot Contrast 0 - 2 Sharpen or soften dot edges
Stretch Smooth 0 - 2 Combat stretched dots on angled surfaces

๐Ÿ’ก Input Controls

Parameter Range Effect
Exposure 0 - 5 Brightness multiplier
Offset -1 to 1 Brightness offset adjustment

๐ŸŽฎ Additional Options

  • Inverse Dots โ€” Flip dot colors for a negative effect
  • Radial Compensation โ€” Stabilize during camera rotation (recommended!)
  • Quantize Layers โ€” Prevent dot morphing for a more "classic" look
  • Debug Mode โ€” Visualize fractal layers for development

๐Ÿ“ฆ Installation

For OptiFine Users

  1. Download and extract the shader pack
  2. Place the shaders folder in .minecraft/shaderpacks/
  3. Launch Minecraft โ†’ Options โ†’ Video Settings โ†’ Shaders
  4. Select Dithering3D and enjoy!

For Iris Users (Fabric/Quilt)

  1. Install Iris Shaders mod (1.2.0+)
  2. Download and extract the shader pack
  3. Place the shaders folder in .minecraft/shaderpacks/
  4. Press O in-game to open shader menu
  5. Select Dithering3D

๐Ÿ’ก Tip: Press F3 + T to quickly reload shaders after making changes!


๐ŸŽจ Preset Profiles

Choose from pre-configured profiles for instant results:

Profile Color Mode Dot Scale Best For
๐ŸŸข LOW Grayscale 4.0 Performance, retro feel
๐ŸŸก MEDIUM Grayscale 5.0 Balanced experience
๐ŸŸ  HIGH RGB 5.0 Colorful, artistic
๐Ÿ”ด ULTRA CMYK 6.0 Maximum visual impact

๐ŸŒŸ Perfect For

๐Ÿ“ธ Screenshot enthusiasts Create unique, artistic captures
๐ŸŽฌ Content creators Stand out with a distinctive visual style
๐ŸŽฎ Retro lovers Relive the charm of 1-bit graphics
๐ŸŽจ Artists Manga, comic book, and newspaper aesthetics
๐Ÿงช Tech enthusiasts Experience cutting-edge rendering techniques

โ“ FAQ

Q: Does this work with other shaders?

Dithering3D is a standalone shader pack. Combining with other shaders may cause conflicts.

Q: Why do some surfaces look different?

The sky and some special effects may appear different as surface-stable dithering reveals flat geometry.

Q: Performance impact?

Moderate. The 3D texture sampling is optimized but more demanding than vanilla rendering. Most GPUs handle it smoothly.

Q: Can I use this in my modpack?

Yes! Under MPL-2.0 license. Credit appreciated.


๐Ÿ”ฌ The Science Behind It

Dithering3D uses Singular Value Decomposition (SVD) to analyze UV coordinate derivatives in real-time, determining the exact frequency and direction of surface textures. This mathematical approach enables:

โœ… Perfectly uniform dot density regardless of distance
โœ… Seamless fractal transitions between detail levels  
โœ… Circular dots even on extremely angled surfaces
โœ… Rotation-stable patterns that don't "swim"

๐Ÿ“š Credits & Resources

Resource Link
๐Ÿ”— Original Algorithm Rune Skovbo Johansen
๐ŸŽฅ Technique Explanation YouTube Video
๐Ÿ’ฌ Technical Discussion FAQ Thread

๐Ÿ“„ License

Mozilla Public License 2.0 (MPL-2.0)

๐ŸŽจ Transform your world. Experience Dithering3D. ๐ŸŽจ

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