File Details
1.7.0 - Public Beta 1
- B
- May 27, 2025
- 4.46 MB
- 4.6K
- 1.21.5+39
File Name
Bloop-1.7.0-PublicBeta-1.zip
Supported Versions
- 1.19-Snapshot
- 1.21-Snapshot
- 1.20-Snapshot
- 1.17-Snapshot
- 1.18-Snapshot
- 1.21.2-Snapshot
- 1.21.6-snapshot
- 1.21.1-Snapshot
- 1.21.5-Snapshot
- 1.21.4-Snapshot
- 1.21.5
- 1.21.4
- 1.21.3
- 1.21.2
- 1.21.1
- 1.21
- 1.20.2-Snapshot
- 1.20.5-Snapshot
- 1.20.3-Snapshot
- 1.20.6
- 1.20.5
- 1.20.4
- 1.20.3
- 1.20.2
- 1.20.1
- 1.20
- 1.19.4-Snapshot
- 1.19.3-Snapshot
- 1.19.4
- 1.19.3
- 1.19.2
- 1.19.1
- 1.19
- 1.18.2
- 1.18.1
- 1.18
- 1.17.1
- 1.17
- OptiFine
- Iris
🌄 Public Beta – Version 1.7.0 (First Release on CurseForge!)
Welcome to the very first release of espens-shaderpacks on CurseForge!
Whether you’re a long-time user or totally new, I’m thrilled you’re here. This project has been community-driven from the start, and now it’s even easier to discover, update, and share feedback—all in one place.
Join the community on Discord – espens-shaderpacks
What’s New in This Beta
Much Better Distant Horizons Support
- Major internal overhaul for how Distant Horizons is handled.
- Lots of fiddly under-the-hood fixes—should be much smoother, more reliable, and just work better.
Held Items Can Now Cast Light
- Torches, glowstone—if you hold it, it lights up the world.
- Makes caving, building, and exploring that much more immersive.
Pixelated Effects – Because Why Not?
- It’s trending, it’s fun, and now it’s here.
- Optional! Flip it on in settings for those classic retro vibes.
Motion Blur
- New for 1.7.0—motion blur is in!
- Looks slick, especially in motion.
Underwater Fog Overhaul
- Way faster and much simpler under the hood.
- Improved clarity and vibe—should look awesome in oceans, rivers, and caves.
Cleaner Water Reflections
- New setting for those who want super clear water reflections.
- Looks great, especially with the new SSR modes.
Major Volumetric Mist Improvements
- Totally reworked—now, bit cheaper bit better.
- Tuned to be much better for gameplay: more visibility, better lighting, and more options coming soon.
Fog Density System Reworked
- The fog density math has been rewritten: simpler, just as good, and much easier to maintain.
- The way fog works has also been tweaked to stay visually solid even at massive distances.
- Should be more consistent and reliable, no matter how big your world is.
Square Highlights – Beta Feature
- For that authentic Minecraft look.
- Still experimental, but available under beta settings.
Volumetric Self-Shadowing
- Adds extra depth and realism to mist and fog.
- Makes everything feel just a bit more dramatic.
Extended Shadows (Fake Shadow Drawing)
- New option for shadow lovers: draw fake shadows even beyond the shadowmap.
- In Distant Horizons, you can now choose between real or fake shadows—trade off sharper close-up shadows for better LoD coverage.
Skybox Support & Better Nametags
- Skybox rendering is now an option!
- Nametag fixes are even more robust (again).
And So Many Fixes…
- Honestly, I can never keep track of all the changes—there’s just a ton of little improvements and code cleanups under the hood, as usual.
- If you find something that works better, it was definitely intentional, for sure.
Whether you’re just joining us or have been following for a while, thank you for checking out the beta!
Enjoy testing, and keep the feedback coming—1.7.0 is shaping up to be something special, and it’s all thanks to you.
– Espen

