Alpha Piscium v1.8.6-Beta1
What's new
Highlight
- Voxy integration merged — distant terrain from the Voxy mod is now supported
- Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance
New
- Added video render mode setting for cinematic/recording workflows
Improvement
- Switched to regular spherical cap GGX VNDF sampling for translucent specular
- Shadow sample optimization for improved performance
- Cleaned up SST and ReSTIR temporal reuse logic
Fix
- Fixed temporal reuse exploding after zooming in
- Fixed shadow rendering on SSS (subsurface scattering) surfaces
- Fixed water scattering overflow near sunset/sunrise
- Fixed
time_interpolatebehavior - Fixed atmosphere depth break indirect dispatch
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