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ZombieCraft: Zombie Apocalypse

Survive in an apocalypse world, with big Cities, Guns and evolving Zombies.

File Details

The Apocalypse V3.0

  • B
  • Feb 1, 2026
  • 64.27 MB
  • 682
  • 1.20.1
  • Forge

File Name

ZombieCraft 3.0.zip

Supported Versions

  • 1.20.1

Bug Fixes:

 

-Fixed grass in the Cities completely

-Fixed conflicting keybinds/actions

-Fixed Night Vision flickering

-Fixed Fences Opening all at once

-Voice Chat recieved some Audio fixes

-Fixed many loading screen parts being unchanged

-Fixed Waves stacking up in some situations

-Fixed some memory leaks

-Removed broken biomes

-Fixed Zombie Villagers not spawning

--> Zombie Villagers now spawn more often

-Fixed having 2 heartbeat sounds

-Fixed Fall Animation bug

-Fixed not being able to connect to some Servers

-Fixed many Items not being achivable

-Fixed Melee attack from gun not working

-Fixed Wither not being spawnable

-Fixed City Blocks not being breakable

 

Tweaked Stuff:

 

-Lost Cities and General Chunk Generation is now incredible fast

-World Creation is faster

-Improved Memory Usage

-Improved Sound Performance

-Much better Performance when Holding Guns

-Better Performance when many Entitys are present

-Added a warning when having too much/little RAM located

-No other structures are able to spawn inside of cities anymore

-You can now eat even if your hunger bar is full

-Removed some unimportant blocks from Jade

-Removed unnecessary items

-Removed First Join Message

-Completaly overhauled Mods menu

-Removed annoying/unnecessary effects

-Removed many old Vehicles

-Removed the Heartbeat effect

-Removed quite some Mobs that didn't fit

-Cleaned up the Effect GUI in some situations

-Zombie Ai performance is now much better and more stable

-More Mobs now also react to Sound/Gunshots/VC

-Hordes can no longer break fences

-Hordes now appear more often

-Skill Tree Looks much much cleaner now

-Completaly Overhauled Tooltips and Frames from Items

-Added Tooltips to some items

-Overworld Ores recieved many changes

-Many Blocks inside of the Cities look now much better/detailed

-Tweaked Shaders

-Tweaked infected Block variants (Spore)

-Nerfed and reworked Starter Kits

-Ping works now also while using drones

-Explosions are now spherical instead of a cubic

-->also better Performance for explosions

-Chat Looks now much cleaner

-Many recipe changes

-Slightly tweaked Welcome Screen, Loading Screen, Main Screen

-Updated Forge Version (Check Forge Changelog for Information)

-Create and Sophisticated Backpacks are finally updated

-Now Music continues playing when pausing game

-Added Crash Assistant


New Features:

 

-Added New Structures

-Added many new Vehicles/Planes

-Completaly New Design of the Hotbar

-New Hotbar Animations

-Pillagers now have guns

-Added wandering pillager Caravans

-Added Ragdolls/Death Animations

-Added Spawn animations to some Mobs

-Hostile mobs are not able to spawn and will burn around campfires

-Sleeping speeds up time instead of skipping to day (now also in singeplayer)   

-New Items are now highlighted in your Inventory

-New Chunk Animation compatible with shaders

-New Chunk Fade-in (turned off while using shaders)

-Below Y=0 and above Y=150 you slowly lose air

-New Accessories/Charms

-New speed-based motion blur effect

-Added new music

-Guns now loose durability and start jamming with low durabilit

-You can now see the armor you have equipped on your arms

-Completaly Overhauled how Spore spreads and works

-New Create Stuff 

-Completaly Overhauled how Fluids work