File Details
Zenith Project Create-0.3a.zip
- R
- Feb 26, 2025
- 513.90 KB
- 24
- 1.20.1
- Fabric
File Name
Zenith Project Create-0.3a.zip
Supported Versions
- 1.20.1
- Removed Progressive Bosses (Code and overall mode was broken.)
- Added Biomes of Plenty (To have additional custom blocks and biomes to work with.)
- Added "True End" mod which overhauls the end dragon fight making it both harder and more enjoyable. Need to figure out how to config.
-= Config Changes =-
- Removed the following Races
- Elytrian
- Pixie
- Plague Victim
- Valkyrie
- Revenant
- Banshee
- Gorgon
- Phantom
- Blazeborn
- Goblin (Entity)
- Yeti
- Incubus
- Siren
- Ogre
- Arachnid (Arachnae is still enabled.)
- Alfiq
- Troll
Comment: Races that were removed were removed due to balance concerns/undesirable for gameplay reasons.
- Modified the following Races Dwarfs: No longer are blinded by the sun as Debuff does not make sense. However kept debuff that when they touch water they sink immediately and cannot swim.
Shulk: Removed "Strong Arm" which granted them the ability to break stone and mine faster. Just did not make sense.
Feline: Removed "Weak Arm" debuff which forced them to only mine natural blocks like stone as long as there were 2 adjacent stone blocks. - Simply does not make sense.
-= Final Comment =-
Fae still have the ability to "levitate" which allows them to slowly lift upwards and turn on and off freely. If balance concerns arise we can disable this. However Fae are usually weaker so it may be fine.
ALL MODS HAVE BEEN UPDATED AS OF 2/25/25

