File Details
1.0.4
- B
- Mar 15, 2020
- 24.32 KB
- 62
- 1.15.2
File Name
Wolfs' Pack-1.0.4.zip
Supported Versions
- 1.15.2
As we are playtesting the modpack in a standard vanilla-way (we just play the modpack in survival), changes come gradually, depending on when we experience them in the game. Now we're here a few hours later and I already have some adjustments ready that should make the game a little better. Also, you can now find all changed configurations in the "defaultconfigs" folder, so you can always track our changes there.
Have fun playing Wolfs' Pack 1.0.4! =)
REMEMBER!
Always backup your worlds and important data before you update.
Especially in the early stages of development, some changes might break your worlds, so be careful!
Mods Added:
- Finite Water & Infinite Lava
- JourneyMap
Mods Updated:
- Biomes O' Plenty
- Mekanism
- Mekanism Generators
- Mekanism Tools
- TerraForged
Mods Disabled:
- Valhesia Structures
As there is still no option to configure the frequency of the structures, I disabled this mods. The structures are just too good, as they shorten the farming experience too much. However as soon as there are configuration options, the mod will be activated again. Until then it is up to you whether the mod is active or inactive.
Configuration Changes:
- Advanced Skin Customization
- Disabled GUI
- Disabled "Natural First Person" by default
- Default Options
- Fixed critical keybinding conflicts
- Aquaculture 2
- Enabled fish weight
- Backpacked
- Increased backpack size to 2x9
- Doggy Talents
- Enabled armor rendering
- Immersive Portals
- Disabled long reach in creative
- JourneyMap
- Disabled time
- Disabled entity scan
- JRFTL
- Enabled hard mode (You now need prepared flesh to craft leather)
- KleeSlabs
- Enabled sneak to destroy single slabs
- PickUp Notifier
- Disabled experience notifications
- RandomPatches
- Changed window title to a Wolfs' Pack specific

