0.6 - Wild Fire
What's new
⚠️BETA Build⚠️
+ Added Blood Magic
+ Added Mana and Artifice
+ Added Advancement Plaques
+ Added Custom Advancements when cooking raw iron into nuggets, and when figuring out how to create Crushed Iron
+ Added JourneyMap
+ Added MapFrontiers
+ Added Locksmith
+ Added Easy Magic
+ Added Enhanced Visuals
+ Added Falling Tree
+ Added Medieval Music
+ Added CGM Gun re-model (shell texture override is unintentional)
+ Probably more I can't remember
+ Added Configured
= Removed Mana and Artifice from Recipes
= Changed Keybinds to reduce Overlap (ForceOveridden)
= Disabled All Default Tips will enable in final release
= Made Enchantment table require a object with "Concentrated Magic" e.g. Mote of Magic, Greater Mote of Magic, or Evoker Eye
= Adjusted BetterF3 to fit all information on the screen instead of half of it overflowing
= Rolled back Forge Version to fix game crashing when trying to destroy blocks
- Removed Xaero's Minimap
- Removed FTB Chunks
- Removed Cultural Delights
This mod has no additional files

