File Details
What We Lost 1.1b
- B
- Aug 1, 2023
- 67.35 MB
- 381
- 1.16.5
- Forge
File Name
What We Lost-1.1beta.zip
Supported Versions
- 1.16.5
Version 1.1b Changelog:
New Features:
- Added Antique Atlas map for improved navigation and exploration.
- Introduced Bauble artifacts that grant unique effects.
- Implemented string from wool crafting recipe to provide additional crafting options.
- Added Tactical Armor for better protection against the undead.
- Included new achievements tweaks.
- Reimplemented explosion physics for more realistic and dynamic effects.
- Improved snow physics.
- Some Inventory Tweaks.
- Added the Charred Wasteland/Forest dimension!
- Various tweaks from the V-Tweaks mod for enhanced gameplay.
- Expanded ruins structures for more varied exploration.
- Implemented a feature where trees char instead of burn away, adding a new way for fuel.
- Mobs can now destroy torches by walking over them.
New Content:
- Added worldshape structures, introducing prison, hospital, motel, gas station, warehouse, junkyard, and crashed satellite structures.
- Removed RPGZ mod (mob looting system).
- Introduced even more enchantments.
- Survivor companions now spawn randomly.
- Wooden armor has been added.
- The tool belt has been introduced to improve player convenience.
- Utilized the Terraforged default world type for a more realistic setting and reduced animal spawning.
- Elytra crafting recipe has been added.
- New explosive weapons and atomic weapons have been introduced.
- Villagers can now have professions related to ammo, guns, and explosives, enhancing the trading system.
- New loot has been added to loot blocks.
Zombie Enhancements:
- Mutant zombies have been added to the Charred dimension, providing a harder challenge.
- Underwater zombies (drowned) have evolved, becoming faster and appearing in greater quantities.
- Zombies can now climb walls after 30 days, increasing the threat level after a long period of time.
- Increased zombie equipment variety.

