File Details
What We Lost 1.0b
- B
- Jul 1, 2023
- 26.92 MB
- 250
- 1.16.5
- Forge
File Name
What We Lost-1.0alpha.zip
Supported Versions
- 1.16.5
Version 1.0 Beta Changelog:
- Added the First Aid mod.
- Introduced a variety of new items, including weapons, blocks, and armor.
- Reworked terrain generation and biome generation for a more diverse and immersive world.
- Implemented the Minecraft Comes Alive mod, bringing interactive villagers with enhanced features.
- Overhauled the camera mechanics for improved visuals and gameplay.
- Expanded the selection of minecarts, rails, and boats for enhanced transportation options.
- Introduced ships with sails for seafaring adventures.
- Replaced Seven Days To Mine guns and some Fallout-inspired Power Armor guns with Time and Classics guns.
- Enhanced fog effects for a foggier atmosphere.
- Introduced temperature armor (armor under wear) to provide protection against environmental effects.
- Completely removed the Seven Days To Mine mod.
- Adjusted unsilenced guns to attract zombies from over 100 blocks away.
- Added the Project Vibrant Journeys mod to enhance environmental visuals and atmosphere.
- Overhauled animations for improved realism and immersion.
- Implemented a storyline for a more engaging gameplay experience.
- Increased zombie spawns to occur both day and night.
- Included abandoned villages for exploration and looting opportunities.
- Implemented item quality mechanics for enhanced item progression.
- Introduced special rings, amulets, and other accessories that can grant unique effects.
- Fixed zombie AI for more realistic and engaging behavior.
- Added run-down structures with loot, including guns, ammo, medical supplies, food, and a lot more.
and other bug fixes/small features..

