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WaytooSpooky

Horror modpack that focuses on experiencing the mods without being killed unfairly, and offers multiple ways to get stronger.

File Details

WayTooSpooky v.4

  • R
  • Apr 8, 2026
  • 226.86 MB
  • 11
  • 1.20.1
  • Forge

File Name

WaytooSpooky V.4.zip

Supported Versions

  • 1.20.1

I've spent several hours today reworking the pack a bit, and am so tired i can't remember everything i did.

Base changes i can explain is:

Removed player model from real camera view to prevent player from blocking the screen when mining down, removed whatever mod i was using before for improved animations and am using the fresh moves for that now. Added in a bunch of new resource packs to further enhance the Look of mobs as well as animations. added in new shader pack for more variety. Set up a new loader mod to handle autmoatically loading resource and data packs for yall (I highly recommend disabling shaders and some resource packs if you have a low end pc before joining a world). Added in Compat mods for mods in the pack and resource packs in the pack. Also added in a massive overhaul to fishing in the form of a few mods im sure you'll notice once you get started with fishing.

This modpack isn't designed to be ultra brutal, so most changes have been added for more variety and to ease the experience into a more fun and manageable experience while offering you challenges to interrupt the vanilla stuff when possible.

If you want to have animated eyes with fresh moves, look up the tutorial for it online i aint writing that down here

I may have forgotten a lot more but idk im tired...