Wanderlust 0.1.4-beta.2
What's new
Wanderlust 0.1.4-beta.2 - Economy update
Updates Wanderlust Economy to 0.1.108 for Minecraft 1.21.1 / NeoForge. Servers and players must update together.
- Buy one item per click, including shift-click, with prices recalculated after each trade.
- Selling Bin stacks use the price curve item by item, fixing bulk payouts at a single price.
- Supply-and-demand prices start with 15% movement per item and taper at extreme demand. Buying and selling follow the same curve with a buy/sell spread.
- Fractional payments and change are retained as spendable market credit.
- Buying or selling an item starts a 24-real-hour restriction on that player trading the same item in the opposite direction. Further trades in the same direction restart the timer.
- Shop offers and bin processing refresh every five real minutes while learned prices are retained.
- Shared market prices refresh across supported open trade screens; outdated purchase prices are rejected before payment or item delivery.
- Fixed Daily Shop refresh crashes, screen registration, Selling Bin countdowns and dedicated-server bank-balance networking.
Existing unowned Selling Bins bind to the first player who opens them after updating. Newly placed bins belong to the player who places them.
Private-shop pricing is unchanged. This release does not reset balances or market data. All previous pack configs, recipes and quests are retained from 0.1.4-beta.1.
This mod has no additional files

