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Description

Based on the original Voltz modpack

Voltaic Awakening is a modpack centred around technology and warfare. Mods such as Mekanism and Galacticraft, offer exciting possibilities for creating factories and travelling to space! DefenseTech and MFFS add missiles, bombs and force fields to protect your base from attackers. ExtraBiomesXL and JourneyMap allow heavy exploration to decide the perfect place to mark your land. And Et Futurum, a mod designed to bring 1.8, 1.9, and 1.10 features into 1.7.10.

Mod List:

  • Applied Energistics 2 - AlgorithmX2
  • CodeChickenCore - Chicken Bones
  • CoFH Core - Team CoFH
  • CraftTweaker - jaredlll08
  • DefenseTech - Aidan Brady
  • Et Futurum - ganymedes01
  • ExtraBiomesXL - allaryin, scottkillen
  • Galacticraft Core - Micdoodle8
  • Galacticraft Planets - Micdoodle8
  • Inventory Tweaks - Kobata
  • JourneyMap - techbrew
  • Mekanism - Aidan Brady
  • Mekanism Generators - Aidan Brady
  • Mekanism Tools - Aidan Brady
  • MicdoodleCore - Micdoodle8
  • MineFactory Reloaded - Team CoFH
  • ModTweaker - jaredlll08
  • Modular Force Field System - darkguardsman
  • Modular Power Suits - MachineMuse
  • NEI Addons - bdew
  • NEI Integration - tonius111
  • Not Enough Items - Chicken Bones
  • Numina - MachineMuse
  • OpenModularTurrets - Poenjabiesous
  • OreDictionaryConverter - EXTER7
  • Quadrum - dmillerw
  • VoltzEngine - DarkCow

 

Known Issues:

  • Enabling skin overlays in etfuturum.cfg will cause your skin to not render properly.
  • Enabling anisotropic filtering breaks the texture for antimatter and redmatter.
  • Pressing 'U' (NEI usage key) on SMine causes crash
  • Placing a remote controller inside a fortron capacitor corrupts the world (mcedit can fix it)
  • Having multiple force fields in close proximity can cause unknown errors