Vault Hunters Official Modpack (Second Edition)

Action RPG in Minecraft! Level up, learn talents and abilities, build a base, build farms collect the 25 artifacts and defeat the final boss!

File Details

Vault Hunters - 1.12.3

  • R
  • Jan 23, 2022
  • 655.68 KB
  • 10.5K
  • 1.16.5
  • Forge

File Name

Vault Hunters - Official Modpack-1.12.3.zip

Supported Versions

  • 1.16.5

VERSION 1.12.3

Date: 2022-01-22

 

Features

  • Added sound when gaining a vault god favour
  • Added minimum levels to vault runes
  • Added tooltips to almost all items added from the Vault mod
  • Added sound feedback when putting items into the vault charm table
  • Added an item counter to the Charm Inscription Table so that players can see how many free slots they have more easily

 

Balance Updates

  • Lowered the volume of several sound effects including Dash, Rampage, Ghost Walk and Confetti sounds.
  • Overhauled Vault God Favours once again, click here to see the new values
  • Soul shards no longer drop unless you have both the shard pouch and level 1 or higher in the Soul Shard talent.
  • Soul Hunter now has 5 levels, the first level allows you to drop soul shards, but doesn’t increase the amount of soul shards. Costs have also been reworked
  • Vault Runes now only appear after level 75
  • Reworked Loot Tables 0-25, 25-50, 50-75
    • Skill Essence has been moved up to minimum level 50
    • Star Essence has been increased at level 0 and 25
    • Increased Golden Apple chance at level 0 and 25
    • Added Health Potion lvl 1 to level 0 and 25
    • Added Shulker Shells in loot below level 75
    • Removed any other crafting ingredient that are a mid/late game material before level 25
  • Vault Fighters no longer spawn before level 25, instead Witches do
    • Challenge Seals can not be obtained before level 25
  • Explosion Traps can no longer occur before level 25
  • Vault Blacksmith is no longer needed to craft Paxels, Weak Magnet, Strong Magnet and Infinite Water Bucket
  • Reworked Trader Core’s trade list for level 0-50 to be more targeted at what the player needs at those levels

 

Bug Fixes

  • Falling blocks should no longer fall when the room is built dynamically, for example during build-a-vault votes
  • Removed the excessive amount of silverfish-trapped stone blocks
  • Fixed several issues regarding statues
  • Fixed Tier 3 base rolls still being binomially calculated (fix applied to VHSMP Jan 10)