File Details
Valhalla Factory-1.0.3.zip
- R
- Mar 14, 2025
- 119.98 KB
- 27
- 1.20.1
- Forge
File Name
Valhalla Factory-1.0.3.zip
Supported Versions
- 1.20.1
Updated mods that had updates available, as one does.
Mods Added:
- Fullstack Watchdog
- Moderately Enough Effect Descriptions (MEED)
- Observable
- Spark
- Man of Many Planes
Mods Disabled/Removed:
- Sparse Structures Reforged: Removed. A setting buried within the Structure Essentials mod does most of what this mod does, I can just use that setting instead of having a separate mod for basically the same result.
- FTB Library: Removed. This was a leftover dependency for when I was considering using FTB Chunks as the pack's map mod instead of Xaero's.
- Create Bells & Whistles: Removed. The decoration blocks just looked out of place for the rest of the pack.
Config Changes:
- Simple Radio: The default distances for radio signals were doubled on account of the Tectonic world generator, Distant Horizons (when it is reenabled), and Create's trains all sort of encouraging a more spread out player base on a server.
- Structure Essentials: Enabled a config to space out both average and minimum distance between structures, set to 2.5x vanilla distances. Same setting as I already had running through the Sparse Structures Reforged mod.
Notice:
The next pack update will almost definitely include KubeJS and KubeJS Create, which I will be using to recreate the recipes from the two Airships data packs. There is no way to force load data packs onto new worlds in Forge, so this is the next best thing to make sure the recipes are baked into the pack. I will hopefully, if time allows, modify some more recipes to better integrate Create and Tinkers Construct with the rest of the pack, for those mods that don't already integrate into the two.

