promotional bannermobile promotional banner

Universum

A sci-fi tech progression modpack where classic Minecraft survival evolves into advanced machinery, dimensional exploration, rare materials, and Stargate-inspired endgame technology.

File Details

Universum v2.0.3

  • R
  • Jun 18, 2026
  • 37.78 MB
  • 19
  • 1.21.1
  • NeoForge

File Name

modpack.zip

Supported Versions

  • 1.21.1

Added

  • streamline release publishing
  • rewrite quest text and chapter flow (quests)
  • add raw naquadria drops (materials)

Fixed

  • restore SGJourney quest gating
  • persist client and chunk settings (config)
  • add gameplay compatibility overrides (kubejs)
  • build valid Modrinth payload (release)
  • use mc-publish for CurseForge and Modrinth (release)
  • expose changelog outputs (release)
  • publish Modrinth as mrpack (release)
  • use Modrinth formatVersion field (release)
  • restore SGJourney gate generation (stargates)
  • increase custom ore generation (worldgen)
  • make custom ores mineable (materials)
  • restore custom material processing (recipes)
  • add trinium iris icon (assets)
  • disable ModernUI color emoji (client)
  • tune custom dimension gate placement (stargates)
  • bootstrap custom dimension gates (stargates)
  • log bootstrap placement results (stargates)
  • bump version to 2.0.2 (release)
  • build non-empty pack with source fallbacks (modrinth)
  • resolve pack metadata in CI (modrinth)
  • use repo metadata for CI builds (modrinth)

Updated

  • bump NeoForge and synced mods (modpack)
  • bundle missing mods and replace Creepers Burn at Daylight for v2.0.3 (modrinth)

Misc

  • Remove Apotheosis mod integration All Apotheosis config, KubeJS affixes/gems/structures, and quest chapter removed as the mod is no longer in the modpack.
  • Remove tolaserblade, Create, Deeper & Darker, Powah, Solcarrot mods Removed config, KubeJS data, startup scripts, and quest chapters for mods that are no longer part of the modpack. Also removed unused sdrp-common.json and fml.toml default configs.
  • Update FTB Quests: chapter order, subtitles, dependencies, new chapters - Fix welcome chapter title (was "unnamed") - Fix chapter order in "The Journey" group (exploration, stargate, endgame) - Add subtitles to SGJourney material quests (Trinium, Naquadria, dimensions) - Fix 6 quests permanently invisible due to missing dependencies field - Add bosses chapter (Cataclysm + vanilla bosses) - Add exploration chapter (overworld & dimension exploration) - Remove obsolete Apotheosis and mod-specific chapters - Update reward tables and chapter group definitions
  • Update mod configs and recipes Mekanism, ModernUI, Advanced AE, AE2, SGJourney, FancyMenu, FTB Chunks, Extended Industrialization configs updated. MI replicator recipe and electric gate script added/updated.
  • Update modpack manifest and modlist
  • Add build scripts, deploy/sync tooling, and server-files
  • Add documentation and remaining KubeJS scripts
  • Add bismuth material textures
  • Add Naquadria material and Liquid Naquadria fluid
  • Add commit message rules to CLAUDE.md
  • Redesign Steam/Electric Age quests, add Naquadah Plate, fix recipes and sync
  • Remove pre-placed Fusion Core from overworld stargate DHD
  • sync runtime config changes
  • Merge pull request #148 from Nightw4re/alpha/v2.0-github
  • bump version to 2.0.0
  • remove Modrinth deploy
  • add changelog preview comment (pr)
  • document sync and deploy workflow (docs)
  • remove legacy AI.md (repo)
  • bump version to 2.0.1 (release)
  • Merge pull request #149 from Nightw4re/v2.0.1
  • publish main releases to CurseForge and Modrinth (release)
  • add manual force publish override (release)
  • Merge pull request #150 from Nightw4re/v2.0.2
  • Merge pull request #151 from Nightw4re/release/modrinth-2.0.3