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Universal: Interdimensional Escape

[Quests, 400+ Quests] [Story: An Escape from the Intergalactic Government into an Alternate Universe!] Universal: Interdimensional Escape is a Modpack that is inspired by Worldly Galaxies & Void World.

File Details

Universal - Version 2.3.2

  • R
  • Aug 1, 2017
  • 87.09 MB
  • 9.3K
  • 1.7.10

File Name

Universal - Interdimensional Escape - Version 2.3.2 - Made by King Wealthyturtle2 .zip

Supported Versions

  • 1.7.10

Current Important Announcements:

- NOTE: If You Encounter Any Issues, Please Read the FAQ Section, Which is Stated in the Modpack's CurseForge Project Description First 

- NOTE: To Load BQM Quests, Type /bq_admin default load (You Need OP for this to Function)

- The Official Universal: Interdimensional Escape IP Address is uie.vicegamingminecraft.com

- If you have Recorded any Let's Play Videos / Series, do put a Link Down in the Comment Section & I may put them in this Modpack's Video Database :D

- There will be Updates Once Every 5-11 Days!*

* - Please Don't Kill Me... I'm ALMOST ALWAYS On Time, and Assuming that there is No Important Emergency Patch Needed.

- If You Guys Need Something Fixed, or Recommends Something to be Done, Please Read the Official Todolist: Here! [Link: https://discordapp.com/channels/251186294410051604/254796983074553866], Before Posting 

- Everyone Please Complete this Updated Mod Survey: Here! [Link: https://goo.gl/forms/VlDnmJRy2cnvuaa13] It would Greatly Help the Modpack and Its Current State

- There is Now an Official Universal: Interdimensional Escape Discord Server: Here! [Link: https://discord.gg/nqdCwvZ]

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Universal - Version 2.3.2 Changelog:
~! Do Remember to Check Out the Universal Project Page For Latest Pieces of News & Important Information !~

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- Added Cooking For Blockheads - BlayTheNinth (Version: 1.0.140)

- Added Minechem 1.7.10 Reworked - KingWealthyturtle (Non-Curse Mod) (Version: 4)

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- Updated Binnie's Mods - Binnie567 (Version: 2.0.19 --To--> Version 2.0.20)

- Updated Buildcraft - CovertJaguar (Version: 7.1.22 --To--> Version: 7.1.22 (Localization Fixes))

- Updated ExtraPlanets - MJRLegends (Version: 1.8.0 --To--> Version: 1.8.1)

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Modpack Project Page Description Changes:

- Added Help Article "Crafting Upgrade Templates (Storage Drawers)" Under the "In-Game Issues" Category

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Google Form Responses:

"I don't have any recommendations. I just want to thank you for doing such a great job and putting so much effort and work in this modpack. I hope you see this and be proud of yourself. You hace to be. You did a really nice job for the community. That's all. Thank you! Signed -Rob."

~ Awh. Thanks. I Feel Bad for Responding So Late ;c

"StacksOnStacks is fairly pointless but is nice aesthetically and I am running it on your pack without any issues."

~ Will Look into StacksOnStacks :)

"Electrical Age, The Erebus"

~ Will Look into The Erebus and Electrical Age :)

"I know there is alot of work going into making the mods the way everyone wants them, but is there a chance you are working on finishing or making more quests for the pack, ie. the thaumcraft questline and others?"

~ I Know I haven't been Very Active. But those Magic-Quests WILL BE COMPLETED.

"Metallurgy should be removed as it would be extremely tedious to gather the necessary amount of materials for end game avarita "

~ EMC for Metallurgic Metals will be Added in Soon.

"Solar Flux, the first solar panel is just hilarious. Why would you need !8! Nether Stars to craft one panel? I mean, when you have 8 Stars, you already have a big reactor or so."

~ Oops. My Bad. Will Rebalance ASAP.

"How about this mod where you breed Dinosaurs? I don't know the exact name but i think it is something with Jurassiccraft. Would be cool. And also it would fit to the bee/tree/butterfly stuff."

~ Will Look into JurassicCraft :)

"DefenseTech is useless. Most people are playing in single player. Why would you use weapons like that on a single player world?

Metallurgy is annoying with all of it's useless alloys, but adamantine, atlarus, and tartarite are really useful."

~ DefenceTech is More Multiplayer-Based. Metallurgic Metals Can be Useful :) They also have Beautiful Metallic Blocks :D

"I feel like you should buff Tree Growing Simulator, as I feel like it is rather slow. Yes, you have to work to accelerate the tree's growth, but we spend much more energy chopping it down and in general passing time than we do from twerking. I think that it's an unnecessary slow-down to the main grind of modded skyblock. There is an option to make it work more often, I think. Maybe 30 or even 40 would be a better configuration for the value instead of the shipped 50. It's not a massive bump, but will be a good enough acceleration to gather up some speed before you have bigger fish to fry when you get to extreme crafting and Draconic Evolution."

~ Will be Looked into, Thanks for Your Input.

"i think magical crops should be buffed a little bit .. its just too hard to reach tier 3 seeds"

~ Will be Looked into, Don't Worry :)

"philosipher's stone shouldn't require nether stars"

~ ProjectE should be Mid-Game, Not Early-Game.

"chance cubes/lucky blocks"

~ Chance Cubes Already Exists in UIE, Not Gonna Add Lucky Blocks Too.

"Latest update broke some Tinkers' quests apparently. Some of the first quests crashes the game upon clicking the quest. Also clay is a huge problem in this pack. Clay spawns in unpredictable ways. At least I had a very hard time starting up and had to spent many days and nights sailing to different biomes to find it; but I didn't. Gave up and wasted more time using the Ex Ni barrel+water+dust trick... :\"

~ :/ Sorry. Will Look into Clay Generation.

"Please look into adding crafting tweaks/mousetweaks. Adds to the Quality of Life in much the same wasy that inventory tweaks does."

~ Will Look into Crafting Tweaks.

"Ex Nhilo could use some buffs to the ore output of sieving "

~ Already Did. :)

"Morph mod"

~ Sorry, Morph is Too OP.

"Iguana Tweaks xp buffed : becaus its a hassle to constantly re-level tools if you lose them"

~ Will Look into :)

"Put EMC on heads and make Infinity stuff more EMCable "

~ Infinity Stuff have EMC Values Greater than 2bil... = ProjectE will Not Handle it.

"Starminer, it adds gravity abilities with a radius of a 50 block star, or sphere. Very fun."

~ Will Look into Starminer :)

"I love Bees and I think with the extrabees and stuff it adds so much more onto the bees.I think a HQM Quest line would be a good idea to help people that dont know the mod"

~ Will Add More Questlines Soon :)

"I would really like a morph mod in the pack"

~ Sorry, Morph is Too OP.

"Exploit found with portal mod (killing turret yields loot bags), can be done infinitly"

~ Or is it Not an Exploit? :)

"There are issues/conflicts with the recipe for blocks of mithril (ore dictionary issue?)"

~ Hm. Will Look into, Thanks.

"Replace Better Builder Wands with Minechem."

~ No Need. I Re-Coded Minechem to Make them Compatible.

"just enough calculation, kleeslabs, and thaumcraft inventory scanning"

~ Will Look into All Three Mods, Thanks :)

"Metallurgy singularities, and in fact all singularities should have an EMC value, I find it troubling when you're at end game, and want to automate all singularities but more than half of them don't even have an EMC value attached to them.
Also Pam's harvestcraft foods should have a little buff they're like almost useless compared to vanilla foods, give almost exactly the same saturation and hunger points."

~ Both are being Worked on :)

"With questing It wont save my progress I would do it in the game save it multiple times exit the game go back in and It would not save. please try to fix this because I love the quest mod. "

~ Should be Fixed Now.

"I love it just the way it is. Just needs more quests fleshed out."

~ Will do :)

"Metallurgy is just a mod that is just to waste time when in end-game. Also saturation on foods should be buffed."

~ They have been Buffed Lately.

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BQM Quests:

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1st Questline (The Beginning) - Completed
2nd Questline (Skyblock) - Partially Completed
3rd Questline (Materials) - Completed
4th Questline (Decoration) - Partially Completed
5th Questline (Tinkering) - Completed
6th Questline (Transmutation) - Completed
7th Questline (Machinery) - Partially Completed
8th Questline (Power Generation) - Partially Completed
9th Questline (Agriculture & Nature!) - Partially Completed
10th Questline (Strange Arts) - Templated
11th Questline (Evil Magic) - Partially Completed
12th Questline (Advanced Machinery) - Partially Completed
13th Questline (Advanced Materials) - Partially Completed
14th Questline (Factorization!) - Not Structured
15th Questline (Bounty Hunting!) - Not Structured
16th Questline (The End.) - Not Structured 

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Color Blue: Updated (Quests Updated/Changed, Minor Update, etc.)

Color Red: Updated (Quests Added, Major Update, etc.)

Not Structured: No Current Links to Other Questlines

Structured: Linked to Other Questlines

Templated: Linked to Other Questlines & Contains a Template Quest

Partially Completed: Linked to Other Questlines, But Quests are Not Completely Done

Completed: Linked to Other Questlines & Quests are Completely Done

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