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Unexplored Lands

After passing trough a mysterious portal you end up in front of a magnificent view of waterfalls, huge mountains and allot of plant life.

File Details

Unexplored Lands-1.5.0

  • R
  • Feb 10, 2024
  • 6.65 MB
  • 608
  • 1.20.1
  • Forge

File Name

Unexplored Lands DEV-1.5.0.zip

Supported Versions

  • 1.20.1

Unexplored Lands 1.5.0 The Erruption

A wild volcanic erruption accured in the Unexplored Land and caused some world changes. Some villages were forced to move of the ground and into the air to survive. The lava flow has caused multiple Archeology Sites and they can now have even more stuff to find. And might look different aswell. During this Erruption a creature named YUNG appeared from a rift in the ground and this creature flew arround changing different structures all across the world. Multiple mythical creatures also escaped from this rift, and have scattered arround the whole world. The Night Lich has taken an abondened Tower in the ice cold biomes. And using a soul star you can track it down. The Obsidilith moslty likes to be left alone, and therefore escaped into the end islands and made itself a floating castle to live in. The Gauntlett has berfriended some piglins and have taken refuge in the Bastions in the nether biomes. But be carefull as he slaps hard. Finaly the Blossom, it has grown deep underground for some time, but finaly setteled down at the far bottom of the world. Follow the void lillies as they are a trace left behind when the Blossom was traveling the world. Your mission will be to find all bosses, and slay them all so this world once become safe to live in. Some radiation has escaped from one of the toxic biomes underground. And some of the trees has been affected and has grown in size by a huge amount.

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Important Notice

All the new generation and bosses will do a smooth transfer into any 1.4 worlds. Therefore no new world creation will be needed to find and new structures or bosses.

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New Mods

  • Better Archeology By Pandarix V1.1.2
  • Sky Villages By y4z0n V1.0.3
  • YUNG's Better Ocean Monument By YUNG V3.0.4
  • YUNG's Better Desert Temple By YUNG V3.0.3
  • YUNG's Better Jungle Temple By YUNG V2.0.4
  • YUNG's Witch hut By YUNG V3.0.3
  • Bosses of Mass Destruction [Forge] By CerbonXD V1.1.0
  • CERBON's API
  • Tans Huge Trees

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Mods Updated

  • Curios API 5.4.7 -> 5.7.0
  • Forgified Fabric API 0.91.0+1.10.5 -> 0.91.0+1.10.8
  • Lithostitched 1.1.2 -> 1.1.4
  • Sinytra Connector 1.0.0-beta32 -> 1.0.0-beta.33
  • Architectury API 9.1.12 -> 9.1.13
  • AzureLib 2.0.19 -> 2.0.20
  • Chipped 3.0.1 -> 3.0.4
  • Citadel 2.4.9 -> 2.5.3
  • Comforts 6.3.4 -> 6.3.5
  • Corail Tombstone 8.6.0 -> 8.6.1
  • Cupboard 2.2 -> 2.3
  • Dynamic Trees 1.3.0-BETA1 -> 1.3.0-BETA2
  • GackoLib 4.4 -> 4.4.2
  • JEI 15.2.0.27 -> 15.3.0.1
  • KubeJS 2001.6.4-build.127 -> 2001.6.4-build.133
  • Resourceful Lib 2.1.20 -> 2.1.23
  • Simply Swords 1.51.5 -> 1.53.0
  • Sophisticated Backpacks 3.19.5.988 -> 3.19.8.1000
  • Sophisticated Core 0.5.113.524 -> 0.5.116.537
  • TerraBlender 3.0.1.2 -> 3.0.1.4
  • Traveler's Titles 4.0.1 -> 4.0.2
  • YUNG's API 4.0.2 -> 4.0.3

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Changes

  • Increased the max HP for the 4 new bosses to make the boss fights last longer then a few minutes.
  • Changed some AI behaviour of villagers so their path finding ability should now be a bit smoother.
  • Changed some minor config error with maps