File Details
Z-Liminex-v1.40
- R
- Aug 2, 2025
- 86.48 MB
- 1.0K
- 1.19.2
- Forge
File Name
Z-Liminex-v1.40.zip
Supported Versions
- 1.19.2
Hey folks!
This is my “Make Game Playable for Librarians” update,
This update brings a bunch of flavor and some helpful survival tips in the form of five new books, each written from the perspective of Ol-Woody, a new character with his own unique voice (Like most of my characters heh). These books will teach you how to scavenge different items using tools like crowbars, hammers, and axes, you’ll always know when you’re reading one of his notes (even without glancing at the author).
And a massive amount of balance changes!
On another note, I’m also aiming to get a new Kings Sea II update out this weekend! This next release will be pretty much the final version of that game (just missing one big feature I’d still like to add and just me adding some more variations for differnet text and other little polish things here and there).
This update includest he previous updates changelog in it as it was really all part of the same update in my head.
Stay tuned!
Changes:
-When you break the "ax stuck" block, you now are granted a random axe based on a loot table.
-When you break the "shovel stuck" block you now are granted a random shovel based on a loot table
-You can now get bandages out of the moa decor medical cabinet by putting it in your crafting core with a blade or a crowbar
-All these are hinted at in tooltips
-When you acquire a moa-decor-cookery item you are now told outright to check its tooltips.
-Added 5 new books detailing how to scavenge various items using crowbars, hammers, and axes, as well as tips on cutting down trees, all written from the perspective of a new character named Ol-Woody. Like most of my characters, Ol-Woody has distinct typing quirks, so you’ll always know when you’re reading one of his books even without checking the author.
--And it ties into what happened.
-All MREs now give one more nugget of food.
-Effectively Quartered Spawn Rate Of Creeper Spider Broodmother (From feedback)
-All main classes now start with an additional golden apple and one more of every single one of their healing items.
-Golden apple now grants one additional nugget of food when eaten and has the less saturation then the mossed apple.
-When you chop down a tree while sneaking now, it only costs 1 durability instead of draining 1 per log, (If you didn’t know, this modpack lets you harvest entire trees by sneaking when you chop.)
-Spawnrates of hostile entities in city of nod reduced significantly (Halved on hard) (For the "main" entities.
-Added many new books you start with when you choose nodonaut, they will help you survive and tie into the lore, also makes you feel more like part of a corporation. I had a lot of fun writing these.
-Added Mossed Apples
-Added Mossed Gapples
-All respawn kits now start with decent melee weapons. Since having none was essentially a death sentance a lot of the time.
--Except the dirt one
-Reclaimer kit now starts with more ammo and a spiked baseball bat
-Added hints to all gunk scrapers letting you know you can use any blade for scraping, but that they just work more efficiently then normal blades.