File Details
Twilight Quest-1.2.0.zip
- R
- Dec 2, 2024
- 339.89 MB
- 315
- 1.19.2
- Forge
File Name
Twilight Quest-1.2.0.zip
Supported Versions
- 1.19.2
1.2.0.: The Diet & Trinkets Update:
Updated Forge to 43.4.0
The Ice Core Rod is now held like a tool.
The Enchanting System has been overhauled. Matrix enchanting has been thrown out of the window. Now can choose freely the enchantments that you actually want in the Enchanting Table. However, if you want to apply and enchantment to an item, now you are going to need more than just Lapis and Experience. For instance, if you want to apply Efficiency I to a tool, you'll need 1 Lapis Lazuli, 20 Experience Points and 40 Redstone Dust. The costs of each enchantment can be seen at the Enchanting Table.
Some equipment sets no longer come enchanted upon being crafted. Instead, they have baked-in enchantments, meaning that you won't be able to remove them or transfer them anymore. Steeleaf Armor and Shields now have baked-in Thorns II, Steeleaf Tools now come with Looting II or Fortune II depending on the item, Ironwood Armor now has a half set bonus which grants 2 Armor Toughness and Ironwood Tools come with Bane of Arthropods I.
The Fiery Shield now has baked-in Fire React I.
Reworked how armor durability works. Now each piece of a same set has the same durability (Except for Mutant Wither Skeleton Armor due to technical reasons :( ).
Golden, Iron, Diamond, Ironwood and Steeleaf Shields now have 75% of the durability of their respective armors (rounded down). For instance, if a piece of Steeleaf Armor has 190 uses, a Steeleaf Shield would have 142 uses.
Blazes can now be caught using a cage. This makes summoning the Mutant Blaze much easier since Dark Towers are a very bad place for fighting it.
Beetroots, Beetroot Soup, Melon Slices, Glow Berries, Sweet Berries and Cooked Rabbit are now eaten faster.
Carminite Energy Bars now grant Magic Resistance upon consumption.
Changed the textures of Fiery Swords, Fiery Pickaxes, Fiery Chestplates and Leggings in item form.
Fiery Armor now comes with baked in Fire Protection II on each piece.
Arctic Armor now comes with baked in Feather Falling II on each piece.
Leather Armor now comes with baked in Multi-Roll I (On Caps), Acrobat II (On Tunics and Pants) and Longfooted I (On Boots).
Removed Blaze Rods from Labyrinth Dead End Chests.
Added Nether Wart, Crying Obsidian and Blaze Rods to Dark Tower Chests.
Added Blaze Rods to Labyrinth Vault Chests.
Soul Beads now appear in Lich Tower library chests in place of Fire Charges.
Eldritch Cores are no longer found in End City chests.
Replaced the Elytra in the End Ship with an Eldritch Core.
Replaced Oak Ladders in chest loot with Ropes.
Reduced the volume of most tracks.
Greatly nerfed the amount of Emeralds found in Troll vault chests.
Increased the amount of Trollstein found in Troll vault chests.
Milk Bottles now appear instead of Milk Buckets in Labyrinth chests. That should help with inventory management and avoid ending up with lots of buckets that you are probably not going to use.
Changed the sounds of lots of blocks.
Nerfed the durability of Knightmetal Shields.
Fiery tools and shields now have the same durability as their Netherite counterparts.
Golden Fishing Rods now grant bonus experience, just like the other golden tools.
Neptunium equipment has been reworked. Its attack damage and enchantment point capacity have been slightly nerfed. However, it has received a massive durability buff, even higher than Netherite or Fiery equipment.
Phantasmal equipment is now more durable than Diamond equipment and Phantasmal tools deal bonus damage against undead mobs.
Buffed the durability of Mazebreakers, Mazebashers, Forgotten Hats and Turtle Shells.
Mazebreakers no longer come enchanted with Efficiency IV upon being crafted.
Removed the 3D model item preview from Legendary Tooltips due to visual issues concerning Mutant Wither Skeleton Armor.
"Treasures Of The Labyrinth" now requires the Mazebruiser.
Disabled Vigilante due to it being redundant.
Creepers' explosions no longer damage terrain. Instead, they generate a spore cloud that spawns Creepies.
Tiny Birds now always drop feathers.
Renamed Architect's Palette's Flint Block to Polished Flint.
All LootR-related advancements have been removed except for "Centennial" which has been renamed to "Millennial" and is achieved once 1000 unique LootR containers have been opened.
The Ancient woodset has been renamed to Ashen and the Ancient Fruit has been renamed to Enchanted Fruit.
Replaced Ensorcellation's Vitality with Mining Master's Heartfelt (Has been renamed to Vitality)
Renamed the "The Hardest Choices Require the Strongest Wills" advancement to "I am going to kill you and kill you and kill you"
Twilight Wraiths have been renamed to Spectres in order to distinguish them better from Dungeons Mobs' Wraiths.
Truffle Mash and Glowgurt are now stackable up to 16.
Nether Brass Torches now require Coal or Charcoal.
All custom music has been moved to a single channel. While this might not be a big change at first glance, it is a big technical change as it allows me to have more control over certain tracks.
Lodestones now use Ironwood Blocks instead of Maze Map Foci in their crafting recipe.
Charms of Life II now require Soul Beads.
Raw Lead and Silver blocks can now be smelted into their processed counterparts, just like Raw Copper, Iron and Gold blocks do.
Fire React and Chill Aura can now be applied to shields.
Frozen Zombies now spawn in the Snowy Forest and drop Frozen Flesh.
Removed Frostbitten spawners from the Aurora Palace. Dungeons Mobs Frozen Zombies have already taken their place.
The Enderlings have kicked the previous inhabitants out of the Final Castle except for the Castle's boss and the Endermen.
Buffed the Final Castle's boss.
Corrected some typos.
Changed how the inventory looks like. (Inspired by Genesis and Raspberry Flavored)
Brewing Stands now look more silvery.
Upper Goblin Knights, Lower Goblin Knights and Block and Chain Goblins now have a guaranteed chance to drop Armor Shards.
Knight Phantoms now drop a hefty amount of Armor Shards upon dying. (Note: Unlike the Trophy and the Cursed Fragments, they are not deposited in the reward chest. Instead, the Knights themselves drop them.)
Wither Skeleton archers now shoot withering arrows instead of flaming ones.
Diamond Equipment is uncraftable. However, it won't give you back the Red Thread and it costs more XP than usual.
Fixed Crab Bars not being cookable.
Useful animals only summonable through Transformation Powder such as Cows or Pigs no longer despawn.
Explorer Gear now has 14 Enchantment Points.
Prismarine can now be dismantled into 4 Prismarine Shards at a Cutting Board.
Forgotten now have a 20% chance to drop their hat, instead of being a guaranteed drop. Each level of Looting increases the drop chance by +1% per level.
Arrows can now be crafted using Raven Feathers.
Added Iron Ingots to the Hedge Maze and Druid Hut loot table. This change has been made for players having trouble to find iron in the early-game.
Increased the spawn weight of swampies.
The health and follow range of Skeleton Druids has been nerfed.
Changed how Peepers get to you. They now only move if you are not looking at them.
Deepslate Lamps now use Glowstone instead of Shroomlights.
Many items are now crafted at the Netherforge. These include: Fiery Ingots, Neptunium Ingots, Cursed Emblems, Tri-Bows and Charms of Life II among other new items.
Skeletons no longer drop their bows.
Wither Skeletons now have a lower chance to drop their equipment.
Wither Skeletons can now spawn wearing Ironwood Helmets and Chestplates.
Fully removed Berry Sticks and Fried Insect.
Paper is now compostable.
Meef can now be used as a substitute for beef in most Farmer's Delight foods.
Tridents now have 12 Enchantment Points.
Scepters of Twilight now use Soul Beads instead of Wardstone Bricks for their recharging recipe.
Tweaked Cut Copper recipes.
Yeti Armor now has 15% Knockback Resistance per piece.
Flamarangs now smelt the drops of the blocks they mine.
Dungeons Mobs' Wraiths can now spawn uncommonly in Lich Towers. Also, they are the only source of Soul Beads, a crafting ingredient.
Fixed the Seared Venison recipe, it should now use Cooked Venison.
Eggs can no longer be obtained from uncrafting Wheat Dough.
Magic Maps can now be cleaned with Soap.
The Twilight Lich no longer drops enchanted Gold equipment. Instead, he'll drop Gold Ingots.
Slightly amped up back Knight Phantoms' melee damage.
Silk Touch pickaxes are no longer found in Labyrinth Vaults.
Truffle Mash and Rabbit Stew can no longer be made at a Crafting Table.
Charms of Life are no longer found in Fancy Wells.
Removed some unobtainable advancements.
Frogs can now spawn in the Twilight Swamp.
Zombified Piglins can now spawn in the Fire Swamp.
"Adventuring Time" now only requires visiting all Twilight Forest biomes.
Deers now count towards "The Silence of the Forest" advancement.
"Is it a balloon" can now be achieved by looking at a Carminite Ghastguard through a Spyglass.
Amethyst Clusters mined with modded pickaxes now yield the right amount of Amethyst Shards.
Ice Bows now work differently. They no longer apply Frosted III to targets. Instead, they have innate Freezing III, meaning that they can now deal extra damage to fire-based mobs and can use different types of arrows without any issues.
Removed Dash.
Removed ItemZoom due to visual issues.
Removed Quark's Dragon Scales.
Removed Food Effects since I have figured out a way of adding effects to food through KubeJS.
Enabled Meef Wellington.
Enabled Not Enough Animations' fall animation.
Added new tracks for the Main Menu, the Glacier and the Wither.
Enderlings can now spawn in the End. Watchlings can spawn in End Highlands, Blastlings in Shadowlands and Snarelings alongside the other two in Void Barrens.
Added the Mazebruiser, a greatsword-like weapon which can perform powerful slashes if charged with the "Use Item/Place Block" key and stagger targets when attacking with the hilt (left click).
Added the North Pole, a spear which can hit opponents from a reasonable distance when charged and can freeze mobs when performing direct (left-click) attacks.
Added the Fiery Axe.
Added Not Enough Animations compatibility for many modded items.
Added crafting recipes for Bells and Elytra.
Updated some of the entries with information about the new content.
Added more information about equipment sets and items in EMI.
Wands of Freezing are now found in Aurora Palaces.
Conches of Conjuring are now found in Labyrinth Vaults, having a chance to appear in place of the Architect's Belt.
Masks of Dishonesty can now be found in Knight Stronghold Helmet Crab spawner room chests.
Added Artifacts, Dungeons Mobs, Clayworks, Clash!, Entity Collition FPS Fix, Mining Master, Grappling Hook Mod, Diet, Mindful Eating, Peeping Angels, Durability Tooltip, Auditory, Death Knell, Savage & Ravage, FastSuite, Horse Stonks, No Baby Zombies, Mutant More, Enchanting System Overhaul and Combat Roll.

