Too Many Dwellers/Stalkers

As many Dwellers/Stalkers as possible.

File Details

Too Many Dwellers-1.20.1-v1.8.0

  • R
  • Apr 9, 2025
  • 106.03 KB
  • 68
  • 1.20.1
  • Forge

File Name

Too Many Dwellers.zip

Supported Versions

  • 1.20.1

-Added mod "No Friendly Fire"

-Added mod "Kubejs"

-Added performance mod "Brute Force Rendering Culling"; skips rendering of chunks that are not visible and helps  with chunk generation

-Updated few mods

-When you join backrooms or void dimension you will be randomly teleported to a new location (slow and buggy, can't do better because of some limits)

-Quality of life improvements

 

IMPORTANT NOTICE

 

If you are upgrading your world to a new version of modpack some of the features added in the past few updates will not work including this one.

Follow this guide step by step;

 

  1. 1. Launch version 1.8.0,
  2. 2. Load into your old world,
  3. 3. Copy seed and remember the coordinates of your base, 
  4. 4. Create a new world with seed that you copied, close minecraft,
  5. 5. Go into saves folder and open your newly created world, inside delete everything except level and level_old,
  6. 6. Now, back to saves folder, open your old world and delete level and level_old, other files stay untouched,
  7. 7. After steps 5 and 6 you should have: New world (containing only level and level_old), Old world (containing all files except level and level_old), 
  8. 8. Copy all files from your old world into new world,
  9. 9. Launch curseforge and load into your new world,
  10. 10. Do these commands: /reload /wsc @p reset (if wsc command is not present don't worry)
  11. 11. Teleport to your base and you are good to go.