File Details
Tis the Season-1.2.1
- B
- Nov 27, 2025
- 137.43 KB
- 22
- 1.21.1
- NeoForge
File Name
Tis the Season-1.2.1.zip
Supported Versions
- 1.21.1
- Re-Added Modern Fix
- It has proven helpful in resolving some server connectivity issues so I have added it back in.
- Updated mods to the latest version at time of writing
- Clifftree is still on v1.7 though as the 1.21.1 update hasn't arrived yet.
- Adjusted some Incontrol spawn rules to only be active in their specific seasons to help performance.
- Allowed passive mobs to spawn in oceans and river biomes during the winter.
- This is mainly to ensure that aquatic mobs can still spawn.
- Increased the spawn rate of passive mobs in tropical biomes during winter.
- This simulates animal migration but also ensures that tropical biomes stay a reliable source of passive mobs in the winter.
- Changes added via Seasonal Integration
- Added Vanilla's Pale Garden to the "spooky" and "dead" biome tags to make dynamic surroundings give it dense fog and barely any ambience.
- Added Clifftree's Warm Caves and Yung's Cave Biomes's Lost caves to variants and venture's "deserts" tag to ensure that desert variant mobs can spawn there.
- Added Clifftree's Mushroom Caves to the "is_mushroom" tag.
- Added Jungle Variant mobs to Lush Caves
- This is experimental and may well get removed in the next update.
- This has been added via the modpack's internal datapack rather than through seasonal integration due to it's experimental nature.
- Fixed Modded Cave biomes not being recognised by Traveller's Titles as underground biomes.

