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Those Before Us

Do you like wildlife, creativity, structures, and gorgeous landscapes? Then this pack is for you! :D

File Details

Those Before Us 2.1

  • R
  • Jun 30, 2025
  • 946.99 KB
  • 29
  • 1.18.2
  • Forge

File Name

Those Before Us 2-1-1.zip

Supported Versions

  • 1.18.2

Changelog | Those Before Us 2.1 | Quests, Configs Changes & More

26/05/2025

Updated:

  • Loot Integrations
  • Macaw's Bridges
  • Essential Mod
  • Deimos Lib
  • Fossils & Archeology

Added:

  • Chat Heads

Removed

  • Controllable (unfunctional with a modpack with many keybinds)
  • Euphoria Patches (unnecessary due to new shaders)
  • Workers (Memory expensive)
  • TropiCraft*(Low quality textures compared to other mods, very large mod, not needed for the experience)
  • Yung Strongholds (didn't spawn, end impossible to get to)
  • End's Phantasm + Pyromancer + The Wild Backport (Caused crash at Start-Up, resetting keybinds)

 

Config Changes:

General Changes

  • Removed unused config files

Weather2

  • Tornadoes can spawn (won't grief anything but grass & flowers)
  • Weather events are rarer on Land

Starter Kit

  • Removed all items except Quest Book

FTB Quests

  • Starter Items are now claimable in Quests
  • Added a LOT of quests, reworked the system
  • Introduced Quest-based Trading

Random Mob Sizes

  • Tweaked zombie sizes in different difficulties
  • Randomized scale on many mobs

Limited Lives

  • 6 hours is now needed to regain a life

Dynamic Lights

  • Added a bunch of light sources to Item List, meaning that these can provide handheld light.
  • (For anyone willing to add all lanterns and light-giving blocks into the dynamiclights_selflight config, you would have my eternal respect and gratefulness.)

Regions Unexplored 

  • Disabled Willow- and Deciduous Forest due to a style clash with common bordering biomes.

YDM's Allay 

  • Allays now only spawn at night in Flower Forests

InventoryHUD+ 

  • Changed the Layout to be more "clutter-friendly"