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The Winter Frontier

Build your own survivor base in the winter of the zombie apocalypse

File Details

The Winter Frontier-v0.3.zip

  • B
  • Jan 7, 2024
  • 80.27 MB
  • 3.1K
  • 1.18.2
  • Forge

File Name

The Winter Frontier-v0.3.zip

Supported Versions

  • 1.18.2

0.3.0 Major version Update:
(1) Change the gun mod to Timeless and Classics Guns, adjust some gun damage, adjust the bullet production process, and modify the synthesis formula of some important guns.
(2) Modified the world generation, adjusted to the default lostcity, optimized some structures, reduced the aggregation of a large number of structures, optimized loot box supplies for each structure, and added three new structures (military base, signal tower, underground lair).
(3) Optimize the snow mechanism to make it more reasonable.
(4) Adjusted a small part of the thirst mechanism, increased the mutual influence of temperature and endurance values, optimized the code, and fixed the bug that could not enter the online world. Remove the original refining mechanism.
(5) Part of the monster generation mechanism was adjusted to optimize the control of light on monster generation, and at the same time, ultraviolet lamps were added to limit monster generation and suppress monster intensity, increasing the player's resistance to corpse tide.
(6) Adjust the control part of zombie mechanism to zombie will module.
(7) Add more links to morning radio messages, for example: radio announcements airdrop support will generate airdrops some time after the radio, etc. Monster riots broadcast on the radio will enhance some monster attributes; A wave of corpses announced on the radio will generate a small wave of corpses for players after a certain period of time.
(8) Adjust multifunctional tools and open the use of high-level tools; Adjusting the composition of Hidden equipment will not prevent the ability to synthesize Hidden equipment after enchantment/durability loss; Adjust the boiler synthesis formula to avoid problems that are difficult to obtain in the early stage
(9) decay mechanism return: https://www.mcmod.cn/class/12102.html. Also adjust some foods to not perishable/frozen.
(10) Overall optimization of the integration package, remove some modules
(11) Change JEI series to REI series
(12) Minor mechanism adjustment: Furnaces, fumigators and blast furnaces will no longer automatically consume fuel to burn goods. Players must manually light these blocks to make them work; Zombie animal mechanic adjustment (Type zombie villager mechanic, after the animal is killed by the zombie will become a zombie animal. Priority, if a player has priority to attack the player); This function can be found in animal feces adjusted to some organisms; Added night vision (can be worn in accessories, requires energy), long distance traveler suit (requires energy to maintain buff); Weakens part of the core strengthening effect of armor, and increases the level of core crystallization strengthening demand; Reduce the sifting speed of sifting machine; Eliminate unlimited water; Enhanced predator; Add a bullet bag to the traveler's backpack, which can be used directly from the bullet bag; Added hostile human survivors; Fixed the bug that some foods could not add salt nutrition value;
(13) Adjust the airdrop module: Add 3 levels of airdrop, bringing different levels of loot rewards to players. At the same time, as time goes on, advanced airdrops will become more and more likely
(14) Adjusting the overall temperature of the world, especially Hell and the end Earth. Reduced personal temperature change rate
(15) Add the backup module
(16) Cancel the level restrictions of some equipment items, add a new level system, and the upgrade of the level can actually bring stronger endtime survival effects to the players
(17) Made an English translation of FTB quest