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Kitchen sink style pack with a wide variety of mods so everyone is sure to find something they'll enjoy!

Description

The Voyager pack started out as a small private pack and has turned into something that others have wanted to play and so I have made it into a legitimate modpack.

it has all the usual base mods that most large mainstream modpacks have as well as a variety of others that are not usually included in packs nowadays like Immersive Vehicles, HBM's Nuclear Tech, ICBM, etc.

This pack was designed to be a kitchen sink style pack with a wide variety of mods so that anyone who plays it will be able to find something they're interested in!

Mods included range from science/ technology, magic, warfare and space exploration.

 

August 4th 2025 update v1.1.8:

Added titlechanger-1.1.4

Updated 48 mods - see the files tab for a full list of updated mods.

*v1.1.8.1 is just a quick update to set the reccomended ram to 8gb.

 

----------Known Bug----------

Unable to craft immersive engineering plates which are needed for MTS (Immersive vehicles)
When breaking immersive engineering pipes in survival, there is a chance that it will crash the game or not drop the pipe when broken. If breaking in creative, it appears stable. Still investigating.
Possible world gen lag when loading new chunks very quickly, it's reccomended to use the chunk pregenerator mod (/pregen gen startradius PregenExample 0 0 50, PregenExample is the task name, 0 0 is the x & z coords to start at, 50 is the size in chunks in each direction) but it slow to generate.

 

IF Immersive Engineering/ Immersive petroleum fluids are not showing properly, add a "A-" to the beginning of the mod name (in the mods folder) like so to fix it:

A-ImmersiveEngineering-0.12-98

A-immersivepetroleum-1.12.2-1.1.10

This moves them both to the top of the load order which resolves the issue.