Description
What are The Drylands?
The Drylands features worlds that are composed only of biomes with a dry, desolate, and dead nature atmosphere.
The modpack is part of the Biome Palettes series (work in progress), a collection designed to change the atmosphere of Minecraft world through a defined aesthetic and thematic "palette" of biomes. Using the Biome Replacer mod, this pack takes almost 500 biomes from popular worldgen mods and uses only a careful selection of them to create a coherent and immersive world.
The pack works great with experiences that involve post apocalyptic worlds, harsh environments or hardcore survival. I don't want to add a whole ton of mods to the pack and it's intentionally lightweight so anyone can integrate any other mods they'd consider fitting to their adventure. Still I'll probably make an alternate version with my preferred and more curated set of mods.
This modpack is meant to be played with my Resourcepack:
Muddy Waters & Ashen Skies
Biome Palette for The Drylands
➤ Dead forests with ashen soils and brittle trees.
➤ Lifeless seas with massive rock formations carved by the wind.
➤ Shores of dark stone and rivers bordered by pools of mud.
➤ Arid wastelands, steppes and deserts.
➤ Volcanic mountains and strange basalt craters.
The following are the worldgen mods used in the pack and below the respective biomes that have been selected to create the world.
Biomes O' Plenty
- Dead Forest
- Dryland
- Muskeg
- Old Growth Dead Forest
- Tundra
- Volcanic Plains
- Wasteland
Oh Biomes We've Gone
- Basalt Barrera
- Crimson Tundra
- Dead Sea
- Ironwood Gour
- Rugged Badlands
- Shattered Glacier
Regions Unexplored
- Arid Mountains
- Ashen Woodland
- Dry Bushland
- Fen
- Infernal Holt
- Joshua Desert
- Scorching Caves
- Steppe
- Towering Cliffs
William Wythers' Expanded Ecosphere
- Black Beach
- Black River
- Deep Desert River
- Dry Tropical Forest
- Mud Pools
- Savanna Basaltic Incursions
- Volcanic Chamber
- Volcanic Crater
- Volcano
- Wooded Desert
Terralith has been removed due to incompatibilities with William Wyther's Expanded Ecosphere that cause problems with Biome Replacer. Also, note that enabling WWEE "compatible mode" causes problems with Biome Replacer too.
Any suggestion, feedback or new ideas are welcomed. There are almost 500 biomes in total so it's entirely possible I've missed some or replaced cave or nether biomes I shouldn't have, If you stumble upon a biome that feels out of place, please let me know.
Playing Online
If you want to play on a server, you must make sure the biome_replacer.properties as well as the other files inside config folder are the same as in the modpack.
And don't forget to delete the client side mods, currently they are:
- Polytone
- Fog Looks Good Now
- Better Biome Reblend
- Embeddium
- Oculus
- Entity Culling
- Just Enough Items
Bugs: Sometimes you spawn in an unreplaced biome that covers just a tiny area.


