The Archmages Engine - The Last Archmage

Story-driven magic + tech quests: bind magic and machines, swear an oath of Light or Shadow, and finish the last archmage's Engine.
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The Archmage’s Engine-1.0.0-beta2

File nameThe Archmage’s Engine- The Last Archmage-1.0.0-beta2.zip
Uploader
MetzicleMetzicle
Uploaded
Oct 16, 2026
Downloads
29
Size
5.4 MB
Mod Loaders
NeoForge
File ID
9202862
Type
B
Beta
Supported game versions
  • 1.21.1

What's new

1.0.0-Beta2

Multiplayer

  • Each player now keeps their own oath, and each FTB team has to do the story-site steps itself instead of getting them free from another team.
  • Machines placed back on the story sites' sockets (the dwarven hall, including the Workshop Heart, and Wren's workshop) can no longer be broken by hand, so another team can't take one and put it back to finish the step for free.
  • The camp barrel at spawn can no longer be destroyed by explosions, and it comes back if it goes missing.

Quests

  • Chapter 01 (Apprentice's Hands) has five new quests that put the Millstone, Press and early magic to use (21 to 26 quests).
  • Fixed The Larder (it asked for a fridge item that no longer exists) and the Bestiary buttercup reward.
  • Oven and Sink, the IF Manual quest and the Black Hole quests on The Factory Floor asked for items these mod versions removed, so they could not be completed. They now ask for the White Oven, the Patchouli manual, and Functional Storage drawers and its Storage Controller (Bottomless Drawers).
  • The lines a quest shows while you point at it no longer stick out past the quests they connect.
  • Orren's opening words now match his journal, and one torn page about the dwarves no longer contradicts another.

Balance

  • Tier 2 glyphs and the Apprentice Spell Book now also need Dawnstone Plates and an Attuned Sheet (tier 2 glyphs cost 100 xp), so tier 2 magic arrives at the end of Chapter 02.
  • Tier 3 glyphs now also need a Kindled Brass Sheet, a Steel Mechanical Component and a Source Gem Block (250 xp), and the Archmage Spell Book needs a Realmglass Lens and two Kindled Brass Sheets, so tier 3 magic arrives after Chapter 05 instead of Chapter 01.
  • The Explorer's Compass now needs an Apprentice's Sigil, so it comes after Chapter 00, and it no longer points at the story sites.

Fixes

  • Moved the Accessories button to the bottom right of the character window. Artifacts trinkets now only use the Curios slots, and Aether accessories count toward trinket quests.
  • Hid Embers' Dawnstone Anvil page in the recipe viewers (EMI and JEI). It failed to load because of Modern Industrialization's armor.

Some changes (Orren's new opening, story sites) only show in a new world.

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