File Details
Adanicx Pack 1.3
- R
- Jul 29, 2017
- 4.55 MB
- 75
- 1.12
File Name
Adanicx Updates-1.3.zip
Supported Versions
- 1.12
Added
Chisel & Bits
Create endless custom decorations using in game materials.
Redstone Arsenal
Since I forgot it last update. Last time I try to push out an update at 3.00a...
Wither Skeleton Tweaks
General Improvements to Wither Skeletons
Dark Utilities
Expansive content mod which adds a little bit of everything
Pam's Harvestcraft
A farming mod that adds 60+ new crops, 36 new fruit trees, 17 new fish, simple beekeeping, and over 1100 new foods and items!
JEI Bees
Adds JEI recipes that show breeding and products from Forestry bees, trees and butterflies.
Gendustry
Adds industrial apiaries, advanced genetic manipulation and mutation (Forestry addon).
Advanced Generators
FreeForm Multiblock generators that produce MJ, RF, and EU.
Updated
Actually Additions
ActuallyAdditions-1.12-r116 -> ActuallyAdditions-1.12-r117
- Resolve a dupe glitch with the advanced precision dropper
- Made the worm be able to hoe BOP grasses
- Fix Nether Wart not working in the farmer with NetherEx
- Fix the farmer destroying sugar cane
- Various codebase improvements that should hopefully not crash your servers
Applied Llamagistics
applied-llamagistics-1.12-rv5-beta-1 -> applied-llamagistics-1.12-rv5-beta-2
- fix weird double negative use of isNether
- allow fluix transformation for oredicted redstone and quartz because some mods want to add an item to do the same thing -_-
- make SlightlyBetterSort instance a static member so it doesnt get created every call
- fix unsafe TE access found by thommy101
- attempt to make meteorite spawn on the first valid block, top down
- rewrite P2P item tunnel to not cache caps, and support output extracting from input
- fix Memory Card changing target when copying settings
- rewrite fluid tunnels to work one way push/pull
- Send unlocalised descriptions to JEI
- add attunement description to JEI to help newbies
- add API method to read an AEItemStack back from NBT
- visually clear the search box when changing search modes
BiblioCraft
BiblioCraft[v2.4.2][MC1.12.0] -> BiblioCraft[v2.4.2][MC1.12.0]
- Fixed the printing press recipe
- Fixed the map frames recipes
- Fixed a dupe with the fancy workbench
- Attempted to fix a couple of crashes with the furniture paneler and clipboard
- Fixed the scaling on BiblioCraft items
Chest Transporter
ChestTransporter-1.12-2.8.3 -> ChestTransporter-1.12-2.8.6
- Fixed quark chests are invisible when in transporter
- added support for StorageDrawerExtras
- Fixed chests are immediatly replaced after picking them up
Draconic Evolution
Draconic-Evolution-1.12-2.3.0.255 -> Draconic-Evolution-1.12-2.3.2.258
- Fixed issue with wireless energy crystal beams.
- Added support for Torchmaster to the stabilized spawner.
- Fixed reactor beams sometimes not rendering.
- Fixed an issue with the chaos chamber that made it impossible to actually move around within the chamber.
- Fixed chaos crystal dropping the chaos crystal block instead of chaos shards.
- Re implemented Computercraft integration.
Ender Utilities
enderutilities-1.12.0-0.7.2 -> enderutilities-1.12.0-0.7.3
- Fix a possible crash with the Inserter and Portal Panel highlight boxes
- Nullifier: Allow in items with NBT (like C&B bits), and improve the model (it can now render C&B bits for example)
- Nullifier: Add Ctrl + middle clicking to empty/void slots
- Inventory Swapper: Don't cycle/change card to empty slots using the hotkeys
Forestry
forestry_1.12-5.4.3.137 -> forestry_1.12-5.5.0.151
- First beta version - mezz
- #1687 Fix crash when genetics items are missing nbt - mezz
- Fix #1777 crash on load from backpacks - mezz
- Fix #1768 fix serious issues with the worktable - mezz
- Fix #1772 crash if forestry.factory=false - Nedelosk
- Fix Fertilizer Config from 1.10 to 1.11 / 1.12 - Nedelosk
- Move hives into biome decoration generation fixes #1760 - Robert Obermeier
- Fix #1741 Fix recipes for farm blocks only allow quartz - mezz
- Update to AA r115 - Brennan Ward
- Fix missing item/block event handling - mezz
- Fix JEI dependency info - mezz
Immersive Engineering
ImmersiveEngineering-0.12-67 -> ImmersiveEngineering-0.12-69
- re-added TConstruct compat
- added Fertilizer compat for ActuallyAdditions, BetterWithMods and IC2
- changed player arms for certain IE items to also affect armor
- changed shield to use Forge's new provided shield method
- changed Mystical Agriculture compat to not output seeds anymore
- changed Arc Furnace, Squeezer and Fermenter to only output comparator signals for their input
- changed revolver GUI to allow display of dual-wielded revolvers
- fixed cloche not accepting power from the bottom block
- fixed speedloader recipe mistakenly crafting a revolver
- fixed gunpowder recipe being active even when there isn't any charcoal dust
- fixed shield only equipping on the clientside with the magnet glove
- fixed shield flickering when recharging in offhand
- fixed back button in the manual failing
- fixed shaders resulting in invisible revolver grips
- fixed crafttweaker integration
- fixed various AABBs errors causign projectiles to miss
- fixed cloche having incorrect item handling (leading to trouble with EIO conduits)
- fixed Forestry compat not loading
- fixed Fluid Router allowing for an infinite loop
- fixed Assembler not handling some recipes properly
- fixed TConstruct dependency
- fixed Assembler not properly handling Fluid Ingredients from IE and CoFH
- fixed Revolver GUI not properly syncing
- fixed model loading error (thanks PaleoCrafter)
Immersive Petroleum
immersivepetroleum-1.12-1.0.12 -> immersivepetroleum-1.12-1.1.2
- Distillation Tower now produces Gasoline and Lubricant
- Added the Lubricant Can and lubricating ability to the Chemical Thrower
- Added the Automatic Lubricator
- Added the Portable Generator
- Added the Motorboat and Motorboat upgrades
- Distillation Tower recipes can now be configured through the config file
- Made a number of large config changes to fluid consumption and output
- Fixed Distillation Tower flipping redstone status on creation
- Fixed IE manual related crash
- Fixed IP items' creative menu placement
- Added fuel meter to the Motorboat
- Fixed visual issue with Distillation Tower
Industrial Foregoing
industrialforegoing-1.12-1.0-BETA-22 -> industrialforegoing-1.12-1.1-23
- Added Animal Growth Increaser
- Added Lockeable inventories to: Black Hole Unit, Black Hole Controller, Potion Evervator
- Added Fortune to the Ore Processor
- Changed how Essence gets collected in the Mob Relocator
- Added Material StoneWork Factory. It Generates cobble and process it in a bunch of ways like Grinding, Burning or crafting.
- Increased meat feeder tank a bit.
- Improved The Enchantment Aplicator to Fix #18
- Increased version to release
- Changed the Plant Sower to accept IPlanteable
Quark
Quark-r1.2-102 -> Quark-r1.2-103
- API: Added ICustomSearchHandler, for items that should answer search queries differently.
- Decoration: Fixed fences and other blocks connecting to paper walls.
- Management: Improved the search bar. You can now search by creative tab, mod name, and inside shulker boxes.
- Tweaks: Added a blacklist to automatic recipe unlock, plus an option to force limited crafting enabled. I leave this one to your creativity.
- World: Fixed a crash with pathfinder maps if the biome they go to can't be found.
- World: Fixed treasure maps being way more common then they were supposed to be.
Tech Reborn
Techreborn-1.12-2.6.9.165 -> Techreborn-1.12-2.6.10.170
- #releaseBuild
- Fixes #1197
- Fixes #1201
- Fixes broken recipes, closes #1208
- Fix small exploit with TE integration.

