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■ Play as a dragon in a primitive survival game. New skills, no overcomplications, quests, and just a great reason to play with Terrafirmacraft again.

Description


■ The TerraFirmaCraft mod has been around for 13 years and has acquired a huge amount of polished content during that time. Many Dragon Survival fans have always wanted to combine these two mods, but it required a lot of effort and for a long time they were not compatible. Now, thanks to this modpack, you can enjoy both mods together!

■ Try your hand at primitive survival with Terrafirmacraft and playable dragons from Dragon Survival in 1.21.1! If you've never tried either mod before, you shouldn't have much trouble getting started here. I've tried to put as many hints as possible everywhere, and TFC's built-in wiki will be your guide to this brave new world. Welcome to Terra Draconis!


■ This modpack is suitable for you if:

  • You plan to play as a human, or your friend plans to be a human. Playing as a human will be just as comfortable, but the modpack is still geared towards dragons.
  • You want to try something new that's different from vanilla Minecraft, but not overloaded.
  • You want recipes and drops to work correctly with all included mods. I've done a lot of work on this, but it's not perfect. If you find any problems, please let me know.
  • You want minimum mods - this includes only 90+ mods, if that matters to you. But always remember that the number of mods does not affect the optimization or quality of modpacks.
  • You don't mind minor changes to the standard TerraFirmaCraft progression. For example, the fact that some vanilla blocks and items may be available in the end game.
  • You want all the skills and features of dragons to be suitable for gameplay with Terrafirmacraft.
  • You don't mind that dragon flight won't be available from the start of the game. This can be obtained through quests and crafting.

This modpack is NOT for you if:

  • You want a vanilla progression. TerraFirmaCraft is far from a vanilla game. And that's what makes it so wonderful!
  • You are a pro at TFC modpacks and want a very complex, long-term progression with other techno mods. 
  • You need a lot of quests. Unfortunately, there aren't that many in this modpack, and they all come from the dragon NPC. Maybe later it get more.
  • You want to add your other mods. Unfortunately, most other mods will be incompatible with this modpack because you won't find most vanilla blocks, items, and biomes in the world. I've done a lot of work to add current mods.
  • You need hardcore. This modpack is NOT hardcore. It's just an alternative gameplay that is in some ways even easier than the vanilla game. The main difficulty is relearning how to play with Terrafirmacraft.


■ Modpack features:

  • Full compatibility between Terrafirmacraft and Dragon Survival.

  • Over 15 new skills for dragons. Unique to this modpack! Standard skills and penalties were not used. You will be able to ride animals and use all the tools.

  • Can’t find a specific gem or ore after playing for a while? Trade your food for the minerals and ores you need with the goblin merchant, who appears below depth level 60.

  • To obtain dragon wings and the ability to fly, you must complete the Ocean Dragon quest chain. He will ask you for various materials, and at the end of the 10th quest, he will give you a special item that allows you to craft wings.

  • Even if you can’t find the structures, there will always be a way to reach them! For example, the underground goblin sells maps for the quest dragon and various dungeons. And if that doesn’t work out, you can craft a quest dragon spawn egg yourself. The same goes for the keys to Dragon Survival structures.

  • Floating balloons have been added high in the sky to give you something to do in the mountains and after obtaining wings. You can also try shooting them down with a spear or arrows!

  • Fallen Adventures now roam the world. These skeletons may drop treasures or trouble. No one knows what you’ll get.

  • Plenty of underground structures to explore. Inside, you may find archaeological gravel and unearth a sniffer egg that will search for any seeds you need. Don’t forget to bring a brush!

  • Farmers Delight is fully adapted for TFC, and all recipes between both mods are compatible or interchangeable.

  • The monsters are more diverse than in the standard TFC, and all have correct loot.

  • Underground mob spawns have been reworked. Near underground magma at the deepest levels, you can encounter vicious blaze-dragons that drop Dragon’s Breath and Blaze Rods.

  • You can now summon and defeat the Wither Boss. Craft the Witherkiller sword to collect Wither Skeleton skulls with a 100% drop chance. These black skeletons spawn deep within the caves. Soul Sand can be found in one of the structures or crafted.

  • A balanced backpack from the Sophisticated mod has been tuned for progression - you’ll be able to craft it once you learn leatherworking!

  • Inventory and chest sorting is available.

  • Build-In "ComplementaryReimagined_r5.6.1 + EuphoriaPatches_1.7.4" shader full compatible with TFC.

  • Improved graphics for both TFC and vanilla. New textures for almost everything you encounter.

■ New Dragons and Skills:

You won't see the standard Cave, Sea, and Forest dragons here. They have been completely redesigned for TFC and made less powerful. I did my best to make them fit perfectly into this world and be useful at all times. If you're playing with friends, I recommend choosing different dragons to complement each other!

■ Flint Dragon (Cave)

Prefers to live in caves and only leaves them at dusk. Its eyes are extremely sensitive, and bright sunlight causes it discomfort. It can efficiently locate ore veins.

  • Ore Sense — uses ultrasound to locate ore veins, minerals, and gemstones.
  • Soil Analysis — examines blocks to detect possible ore deposits.
  • Flint Spark — ignites blocks (the dragon is not fireproof).
  • Night Creature — bright light hurts its eyes; it cannot dig or fight effectively.

Solar Dragon (Forest)

A natural-born hunter with an excellent sense of smell, a strong stomach, and remarkable tracking abilities. It can detect plants, and living creatures by scent. Resistant to poisons but becomes weak in darkness.

  • Food Sense — highlights edible plants using particles.
  • Prey Sense — highlights some creatures except players within a large radius.
  • Cleansing Breath — purifies poisoned compost and organic soil into fertilizer.
  • Scraping — turns soaked hide into scraped hide.
  • Iron Stomach — allows eating spoiled food with little nourishment.
  • Darkest Dungeons — difficulty seeing in the dark, becomes very weak.

Azure Dragon (Sea)

Inhabits coastal areas and is perfectly adapted to aquatic life. It suffers no negative effects from drinking salt water, can efficiently catch fish, detect clays and swims with ease. Prolonged separation from water makes it weak and unable to dig.

  • Deep Breath — takes a deeper breath for underwater exploration.
  • Clay Sense — reveals clay deposits with visual indicators.
  • Fish Catcher — catches fish from a distance.
  • Shell Crusher — converts shells or minerals into flux.
  • Salted — immune to thirst, can drink seawater.
  • Water Creature — becomes weak and irritated if it doesn’t swim for a long time.

■ Dragon Survival Addon compatibility:


Mermorph Dragon

  • Catching - grabs creatures with tentacles to move them, inflicting weakness and damage.
  • Mind Devouring - drains life force from captured prey to restore thirst. Killing predators grants more bonuses.
  • Glow Ink - illuminates nearby items, making them easier to spot in darkness.
  • Snatcherdragon - uses tentacles to grab distant items to you.
  • Moisture Lover - water depletes faster than normal. Requires frequent hydration.

Clawed Reptile

  • Stunning Roar - unleashes a terrifying roar that stuns all nearby creatures, including allies.
  • Night Vision - sees clearly in complete darkness.
  • Sharpened Fangs - processes blocks like an axe (strips logs, cleans copper). Sharpening claws on logs grants strength.
  • Charged Sprint - moves and sneaks very quickly but consumes more hunger and becomes unstable on edges. Your friends also start running faster!
  • Bloodlust - critical hits on living creatures accelerate mana regeneration. Do not have passive mana regeneration.
  • Cold Blood - cold blocks and environments cause damage.
  • Truly Frightening - demonic appearance causes animals to flee or attack on sight.

Wild Bee

  • Collect Sugar - gathers sugar from flowers to restore mana. Can be used for cooking.
  • Honey Trap - slows down all non-friend creatures.
  • Stinging - inflicts heavy damage and poison on the target being looked at.
  • Grasshopper - jumps and hovers for a while.
  • Bee Mana - can only restore mana by collecting sugar from flowers. No passive regeneration.
  • Bee Metabolism - consumes food much faster than other dragons.

 

■ Differences from standard Dragon Survival:

  • Different progression for obtaining final equipment, requiring crafting instead of trading.
  • Dragons and humans have the same diet.
  • Animals no longer have a special, stronger fear of dragons.
  • Body types are balanced differently.
  • You can no longer obtain growth items from monsters; you must craft them or wait for real time.
  • The final stage of growth does not destroy blocks.
  • Dragons have less health and remain young for longer.
  • The entire dragon slayer equipment set has been redesigned for Wither hunting.

■ Modpack Configuration

■ Don’t like the recipes, progression, or skills? You can easily change them in the modpack configs!

  • 90% of the modpack’s adjustments are located in "Instances\Terra Draconis\config\openloader\packs". Simply open the contained .json files with Notepad and modify anything you like! Everything is neatly organized into folders for convenience. For other use folder search.
  • 8% of settings can be found in "Instances\Terra Draconis\config\incontrol" — this includes everything related to spawns, loot, and nonstandard mechanics.
  • Other settings are distributed throughout the modpack. If you have any feedback, you can leave it in the comments or on Discord. But remember is that I am also a living adult person and do these things as a hobby. I really enjoyed making this modpack, so if you liked it too and want to participate, I'd love to hear feedback from you!

■ It is not recommended to transfer these settings to other modpacks or to add new mods into this one. They are almost guaranteed to be incompatible if they alter world generation or rely on vanilla items/tags.

■ Known issues:

  • Some structures still have vanilla blocks, but you won't get them at the beginning of the game anyway. This will be fixed eventually, but it requires a lot of work.
  • Some recipes may appear in JEI but not actually be available during gameplay.
  • Some recipes may be incorrect or illogical. Please report any you find!
  • Achievements are not adapted for modpack.
  • TFC armor texture not supported

  • SERVER INFO: This has only been tested on a LAN, but not on a dedicated server. The modpack should run well without a separate server version thanks to mods-optimizer. But if it doesn't start the first time, create a zip server version via Curseforge. Or use ServerPackCreator

Creating server version