TFC Terra Draconis - Primitive Dragon Survival

■ Play as a dragon in a primitive survival game. New skills, no overcomplications, quests, and just a great reason to play with Terrafirmacraft again.

File Details

TFC Terra Draconis - Primitive Dragon Survival-1.2.zip

  • R
  • Nov 5, 2025
  • 21.82 MB
  • 229
  • 1.21.1
  • NeoForge

File Name

TFC Terra Draconis - Primitive Dragon Survival-1.2.zip

Supported Versions

  • 1.21.1

■ The TerraFirmaCraft mod has been around for 13 years and has acquired a huge amount of polished content during that time. Many Dragon Survival fans have always wanted to combine these two mods, but it required a lot of effort and for a long time they were not compatible. Now, thanks to this modpack, you can enjoy both mods together!

■ Try your hand at primitive survival with Terrafirmacraft and playable dragons from Dragon Survival in 1.21.1! If you've never tried either mod before, you shouldn't have much trouble getting started here. I've tried to put as many hints as possible everywhere, and TFC's built-in wiki will be your guide to this brave new world. Welcome to Terra Draconis!

■ Modpack features:

  • Full compatibility between Terrafirmacraft and Dragon Survival.

  • Over 15 new skills for dragons. Unique to this modpack! Standard skills and penalties were not used. You will be able to ride animals and use all the tools.

  • Can’t find a specific gem or ore after playing for a while? Trade your food for the minerals and ores you need with the goblin merchant, who appears below depth level 60.
  • To obtain dragon wings and the ability to fly, you must complete the Ocean Dragon quest chain. He will ask you for various materials, and at the end of the 10th quest, he will give you a special item that allows you to craft wings.

  • Even if you can’t find the structures, there will always be a way to reach them! For example, the underground goblin sells maps for the quest dragon and various dungeons. And if that doesn’t work out, you can craft a quest dragon spawn egg yourself. The same goes for the keys to Dragon Survival structures.
  • Floating balloons have been added high in the sky to give you something to do in the mountains and after obtaining wings. You can also try shooting them down with a spear or arrows!

  • Fallen Adventures now roam the world. These skeletons may drop treasures or trouble. No one knows what you’ll get.

  • Plenty of underground structures to explore. Inside, you may find archaeological gravel and unearth a sniffer egg that will search for any seeds you need. Don’t forget to bring a brush!

  • Farmers Delight is fully adapted for TFC, and all recipes between both mods are compatible or interchangeable.

  • The monsters are more diverse than in the standard TFC, and all have correct loot.

  • Underground mob spawns have been reworked. Near underground magma at the deepest levels, you can encounter vicious blaze-dragons that drop Dragon’s Breath and Blaze Rods.

  • You can now summon and defeat the Wither Boss. Craft the Witherkiller sword to collect Wither Skeleton skulls with a 100% drop chance. These black skeletons spawn deep within the caves. Soul Sand can be found in one of the structures or crafted.

  • balanced backpack from the Sophisticated mod has been tuned for progression - you’ll be able to craft it once you learn leatherworking!

  • Inventory and chest sorting is available.

  • Shaders are disabled by default, but if you have a good graphics card, you can enable them in the video settings. Build-In "ComplementaryReimagined_r5.6.1 + EuphoriaPatches_1.7.4" shader full compatible with TFC.

  • Improved graphics for both TFC and vanilla. New textures for almost everything you encounter.

 

■ New Dragons and Skills:

■ You won't see the standard Cave, Sea, and Forest dragons here. They have been completely redesigned for TFC and made less powerful. I did my best to make them fit perfectly into this world and be useful at all times. If you're playing with friends, I recommend choosing different dragons to complement each other!

■ Differences from standard Dragon Survival:

  • Different progression for obtaining final equipment, requiring crafting instead of trading.
  • Dragons and humans have the same diet.
  • Animals no longer have a special, stronger fear of dragons.
  • Body types are balanced differently.
  • You can no longer obtain growth items from monsters; you must craft them or wait for real time.
  • The final stage of growth does not destroy blocks.
  • Dragons have less health and remain young for longer.
  • The entire dragon slayer equipment set has been redesigned for Wither hunting.

■ Flint Dragon (Cave)

Prefers to live in caves and only leaves them at dusk. Its eyes are extremely sensitive, and bright sunlight causes it discomfort. It can efficiently locate ore veins.

  • Ore Sense — uses ultrasound to locate ore veins, minerals, and gemstones.
  • Soil Analysis — examines blocks to detect possible ore deposits.
  • Flint Spark — ignites blocks (the dragon is not fireproof).
  • Night Creature — bright light hurts its eyes; it cannot dig or fight effectively.

■ Solar Dragon (Forest)

A natural-born hunter with an excellent sense of smell, a strong stomach, and remarkable tracking abilities. It can detect plants, clay, and living creatures by scent. Resistant to poisons but becomes weak in darkness.

  • Food Sense — highlights edible plants using particles.
  • Prey Sense — highlights some creatures except players within a large radius.
  • Cleansing Breath — purifies poisoned compost and organic soil into fertilizer.
  • Iron Stomach — allows eating spoiled food with little nourishment.
  • Darkest Dungeons — difficulty seeing in the dark, becomes very weak.

■ Azure Dragon (Sea)

Inhabits coastal areas and is perfectly adapted to aquatic life. It suffers no negative effects from drinking salt water, can efficiently catch fish, and swims with ease. Prolonged separation from water makes it weak and unable to dig.

  • Deep Breath — takes a deeper breath for underwater exploration.
  • Clay Sense — reveals clay deposits with visual indicators.
  • Fish Catcher — catches fish from a distance.
  • Shell Crusher — converts shells or minerals into flux.
  • Salted — immune to thirst, can drink seawater.
  • Water Creature — becomes weak and irritated if it doesn’t swim for a long time.