File Details
HTFC3-1.6.0.zip
- R
- Jul 25, 2025
- 135.47 MB
- 2.3K
- 1.18.2
- Forge
File Name
HTFC3-1.6.0.zip
Supported Versions
- 1.18.2
1.6.0
- DELETE MODS - LimitedChunks, countryflag
- UPDATE MODS - Small Ships 1.3.1, Blaze Map 0.5.20, Cartography 0.4.4
- ADDED MODS - Inventorio Fixes, Create Deco, Create Copycats+, Create Railways Navigator, LootJS, PonderJS
### Major things:
- Added Inventorio Fixes, a mod that fixes a bunch of bugs and adds a few QoL features. Please report bugs if you run into any!
- Added Create Copycats+, a mod that introduces 43 new copycat block types
- Added Create Deco, a mod that brings extra create-adjacent building and decoration elements
- Added Create Railways Navigator, a mod that adds a few informational devices for use with train networks
- Recipe overhauls for permanent light sources (type 'permanent' into JEI to find them!)
- Made Aluminium Posts and Metal Girders act as strong supports
- Buffed IE Diesel Generator power production from 4k FE/t to 32k FE/t
- Fixed the nourishment effect preventing your character from getting hungry
- Nourishment will still make you not get hungry for some time, but not to an extreme it did before
- Hopefully fixed the infamous snowstorm crash
- Made IE Blast Furnaces functional for making blooms and pig iron
- Added item repair recipes for things like jetpacks and clothing
- Added custom magnets to replace the Create SA copper magnet
- Added an item that lets you remove player corpses
- Made vanilla cat summons craftable !
- Set ground for creating custom ponder scenes (see the hardrock category in Create's ponder index!)
- Added lots of tooltips and info tabs for many items
- Changed snow melting speed to be like five times faster (please let us know if this should be adjusted)
- Made automatic backups also save FTB Chunks map and waypoint data
- Terror birds can now spawn in badlands
### Balancing:
- Greatly reduced the fluid capacity of Small Vessels (3000mb -> 1200mb)
- Drastically decreased sand pile output from processing ores. Increased loot from sifting sand blocks to compensate
- Made sandstone collapsible
- Made IE wiring much stronger and Create C&A wiring slightly weaker
- Substantially increased drops from palm trees (and added coconuts as a possible drop!)
- Please let us know if the loot tables still feel off!
- Blacklisted villagers from cage traps
- Tweaked the durability of crude hammers (previously known as just Ex Nihilo hammers)
- Made some items more expensive (notably Resonance Generator components, Ender Chests, Wolf Spawn Eggs, Slime Boots and Rotational Compressors)
- Tweaked nucleosynthesizer recipes, as most of them were unchanged from base mekanism
- Tweaked structural glass and reactor glass recipes
- Changed etching acid recipe
- Made Cassiterite obtainable from gravel sifting
- Buffed Blazing Blood when used as a Blaze Burner fluid (using it is still probably not worthwhile haha)
- Made Fire Ingot Molds unbreakable (used to have a 1% chance to break)
- Tweaked the recipes for HV and MV capacitors
- Made Uncrafting Tables non-functional
- Made Creosote Oil usable in PNC Liquid Compressors
- Made it impossible to summon vanilla chickens
- Made some items require rubber or plastic for their recipe instead of just using dye
- Made the Carbon Infusion recipes accept regular coke coal, and not just petcoke
- Reduced coke coal cost for the arc furnace wrought iron and silicon recipes
- Added an extra pig iron recipe using mekanism carbon infusion
- Added additional Mekanism recipes for latex and pig iron
- Made enderslime leaves no longer drop saplings
- Removed turning sticks into torches by right clicking a torch. Sorry ;-;
### Quality of Life:
- Various improvements to quests (still hoping we can get a full revamp someday)
- Altered item names for some easy-to-confuse items
- Tweaked names for some confusing keybinds
- Items directly on top of a sluice will try their best to not despawn
- Hostile mob deaths should no longer produce pollution
- Made it more difficult to accidentally place items that have Sequenced Recipe data
- Made it possible to obtain silkworms directly from trees without having to collect the leaves with shears first
- Made infested leaves landslide instead of collapsing (think dirt or gravel)
- Improved soap-related interactions and added a higher tier Hand Sanitizer item
- Changed recipes for Feeds and Baits to reduce recipe conflicts
- Made crouch-right-clicking a jug or a flask no longer empty it to prevent accidental spills
- Tweaked the dye recipes
- Made Compressed Iron Ingots immune to explosions
- Ported 1.20's unfired clay recycling recipes
- Added ceramic shards that can be used for compost
- Added recipes for smelting down greenhouse blocks
- Added extra recipes for power-drying some items
- Reorganized ore-related tags
- If you had ore processing contraptions that relied on specific item tags (not attributes like 'can be washed'), you might want to double check that they still work!
- Added a way to break up geode quartz blocks prior to getting an IE crusher
- Made Lootr and Apple Crates containers interactable in claimed areas
- Made vanilla crafting tables no longer interactable in claimed areas
- Added an additional Brass Mechanisms recipe
- Increased how many redstone lamps you get per recipe
- Added a pressure chamber recipe for Create basins
- Added a sequenced recipe for Iron Hoes
- Reduced the required pressure for some conflicting pressure chamber recipes from 4.0 to 3.0
- Added Mekanism recipes for synthesizing TFC dirt blocks
- Tweaked some sand-related recipes
- Cleaned up IE Mixer and IE Bottling Machine JEI entries
- Made heat frame and depot interaction more pleasant
- Changed the tool needed to harvest ice shavings
- Made it possible to melt ice shavings and snow into water
- Tweaked recipes and information for vanilla gemstones
- Made the Shore biome valid for waterwheels
- Added sealed barrel recipes for making clay from mud
- Added recipes for turning wool yarn into string
- Things made from vanilla crafting tables now also accept TFC workbenches
- Made vats, stovetop pots and stovetop grills count as oven-insulating blocks
- Increased the output of the wool block crushing recipe
- Made the Brass Chunk Loader recipe retain the ghast if the andesite loader used for the recipe had one prior
- Made end portal frames breakable
### Food-related:
- Improvements for bowl-based foods, like soups and salads
- Various food-related tweaks, including removing unobtainable foods from the food book! (wip)
- *Drastically* reduced how long cooking pot and kettle recipes take
- Made gold and silver apples and carrots edible even when you're not hungry
- Added an alternative way of curdling milk using vinegar
- Added soy and oat milk, which are difficult-to-make plant-based milk variants
- Added more advanced alcohol production recipes
- Frothy coconuts and cinnamon bark are now obtainable
- Minor improvements for animal carcasses
- Fixed a few recipes accepting rotten food
- Nerfed vanilla apples
### Building-related:
- Lots of tweaks to Supplementaries' deco blocks
- Added recipes for TFC ore blocks and gravel deposits for building purposes
- Added a few prop foods for decoration purposes
- Re-introduced recipes for vegetable crates from Farmer's Delight
- Made all statues from Paraglider craftable (they now also serve no functional purpose and are instead purely decorative)
- Added recipes for some previously unobtainable blocks
### Fixes:
- Added a KubeJS-based recipe for akashic tomes (this fixes the recipe not working on servers)
- Fixed Mold Tables and Sewing Tables with Drawers not dropping their contents when broken
- Fixed incorrect finishing move order for some custom anvil recipes
- Please report any recipes that still have an incorrect move order!
- Fixed many anvil recipes having incorrect anvil tier requirements
- Fixed a conflict with the tuyere sequenced recipe
- Changed the transitional item for wooden gears
- Fixed making Zinc Sheets with a mechanical press immediately going into the conveyor belt recipe
- Fixed sealed trapdoors not letting pollution through
- Removed arc furnace recipes for (mostly unobtainable) raw ore to reduce JEI clutter
- Made the charcoal block recipe use whole charcoal pieces instead of powder
- Fixed grinding pyrite in a quern giving 4 powder instead of 1
- Removed the recipe for unused flint mesh
- Fixed recipe conflicts for straw hats and straw carpets
- Fixed recipe conflicts for cogwheel recipes with the IE sawmill
- Removed misleading melting tooltips for IE ore
- Fixed missing shaft texture in andesite and brass chunk loader item models
- Changed the mixing bowl "no recipe" message to be less ambiguous
- Fixed Chromite, Aluminum, Lead and Uranium ores not being able to collapse consistently
- Fixed a recipe conflict for crushing quartz
- Made all Envelope Glider kinds obtainable
- Made IE posts accept TFC stone bricks for the recipe
- Added a fleshing machine recipe for processing papyrus into paper
- Changed the amount of steps that looming burlap takes to more closely match item count
- Made pollution capable of polluting saltwater and riverwater
- Fixed the Pattern Grid GUI being broken with the orange inventory resource pack

