File Details
Tenebrous II - 1.6.zip
- R
- Oct 11, 2024
- 606.14 MB
- 35
- 1.20.1
- Forge
File Name
Tenebrous II-1.6.zip
Supported Versions
- 1.20.1
1.6 - Massive content revise as multiple mods have been switched out, as I've been reconsidering what content to include, and what should be cut. The largest change is my decision to cut Dynamic Trees, primarily for performance issues, as well as lack of compatibility between some biome mods. I instead replaced it with other mods that overhaul default tree interactions. I also took the opportunity to move in Aquamirae instead of Aquatic Upgrade, as Aquamirae is scarier in my opinion. Replaced JourneyMap with Map Atlases for immersion, and more appropriate theme. Now using Corpse instead of Gravestones. Also new mod additions in the form of Butcher's Delight and Burnt, which should make the world even more immersive, or at least complicated. Also a few other small tweaks that are not worthy of mentioning, other than the fact that I made passive mobs spawn less frequently, and a new title logo.

