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TemporalCraft Skyblock

A Tech and Magic Skyblock Modpack

File Details

TemporalCraft 2.0-2.2.zip

  • R
  • Apr 8, 2017
  • 20.71 MB
  • 147
  • 1.10.2

File Name

TemporalCraft 2.0-2.2.zip

Supported Versions

  • 1.10.2

Mod(s) Added

  • ChatFlow by Vazkii
    • Full control of incoming chat messages via Regex. (1.2-5)
    • Added for handling some chat spam that happened on every world load, and couldn't be disabled through configs.
  • MalisisCore by Ordinastie (4.4.0)
    • A framework designed to help develop mods.
    • Required for MalisisDoors.
  • MalisisDoors by Ordinastie (5.2.0)
    • New animations for doors. You can build you own doors with millions of possibilities!
    • This mod adds a few new doors, a custom door builder, and a couple other interesting blocks!
  • XNet by MCJty (1.1.4)
    • This mod is a highly optimized networking cable system for items, energy, fluids, information, and many more!

Mod(s) Updated

  • AgriCraft by Raider (0.7.0-a12 > 0.8.0-a14)
    • ADDED: Default Botania Files!
    • ADDED: Alpha warning.
    • ADDED: Trimmed-down translation files.
    • APPLIED: Temporary village "fix".
    • FIXED: Raking dropping fake items.
    • FIXED: Raking lacking appropriate interface.
    • FIXED: Cross-crops could be applied infinitely.
  • Better Builder's Wands by Portablejim (0.10.2.209 > 0.11.1.220)
    • Special Botania support has been disabled, as it is broken and leads to a dupe bug.
    • Fixed: /wandOops should be less genererous. Whilst charity is usually good, people don't usually like excessive charity.
  • Blood Magic by WayofTime (2.1.7-76 > 2.1.8-77)
    • Fixed a crash when activing Bound Tools.
    • Placer Ritual is now much more performant.
    • Many recipes have been moved over to support the Ore Dictionary.
  • Chest Transporter by CubeX2 (2.5.9 > 2.5.10)
    • Added support for storage crates from Actually Additions.
  • Chisel by tterrag (0.0.8.12 > 0.0.9.15)
    • Chiseled variants of Netherrack will now stay on fire. Forever.
    • Relevant blocks are now usable in the Ore Dictionary. No more reverse-chiseling to use something in crafting as long as its ore dictionary entry is supported!
    • Ender Offset Wand works again, has Recipe now. You can use this to shift multi-block textures like the Factory Blocks' Massive Fan.
    • Brownstone is back! It used to be Concrete, but it still will accelerate your player as your player walks!
    • You can craft Marble and Limestone in Thermal Expansion's Compactor - Presser Mode.
    • Re-Implemented IMC, allowing other mods to add and remove blocks to Carving Groups via Forge's Inter-Mod Communications.
    • Chiseled Blocks of Metal are now legal Beacon Bases.
    • Chiseled Stained Glass will now affect the color of the Beacon Beam.
    • Cloud Blocks are now translucent again.
    • JEI plugin updated, new features in API implemented.
    • Smashed another Duplication glitch.
    • Fixed crash without Blood Magic.
    • Fixed Dupe with Draconic Evolution.
  • CodeChicken Lib 1.8.+ by covers1624 (2.5.6.233 > 2.5.7.241)
    • Added a check to avoid mods being dumb with models.
    • Optimized ASM code by removing unnecessary ClassNode instantiation.
    • Updated some minor things in buildscript.
    • Fixed BakingVertexBuffer spitting out invalid quads after breaking some things from ProjectRed.
  • CoFH Core by TeamCoFH (4.1.0.155 > 4.1.1.156)
    • No detailed changelog provided by the author.
      • "Suffice it to say, there are bugfixes and QoL improvements."
  • CompatLayer by McJty (0.2.2 > 0.2.5)
    • Some new compatibility functions and classes.
  • Engineers Workshop by EwyBoy (1.2.0 > 1.2.1)
    • Added support for another Ender IO Machine: the Alloy Smelter.
    • Fixed icons rendering in the Transfer tab in GUI.
    • Minor fixes and changes to improve the mod.
  • Flux Networks by Ollie_Lansdell (1.1.7 > 1.2.0)
    • Added Practical Logistics 2 Support.
    • Added Delete Network Button in GUI
    • Added Config options to disable/enable energy transfer for all compatible types.
    • Fixed Flux Connections not rendering properly.
    • Fixed various crashes
    • Fixed Flux Connections not transferring energy on world reload.
    • Hot Fix: NPE Crash.
  • FTB Utilities by FTB (3.4.3 > 3.4.4)
    • Fixed graves not breaking in claimed chunks.
  • FTBLib by FTB (3.4.4 > 3.4.5)
    • Updated Forge and MCP mappings. Added block placing event handler.
  • InfinityLib by InfinityRaider (0.7.0 > 0.8.0)
    • UPGRADED: Matrix math system.
  • McJtyLib by McJty (2.3.10 > 2.3.11)
    • Fixes to make it easier to support 1.10/1.11 item/block tooltips.
  • ModTweaker by jaredlll08 (2.0.10 > 2.0.11)
    • Re-added the Botania commands.
    • Added EntityMelting to the Smeltery.
    • Updated libs and mappings.
    • Fixed Elven trade removal.
    • Fixed the temp value not being used in the smeltery.
    • Fixed casting JEI support.
    • Fixed drying JEI support.
    • Fixed Smeltery JEI support.
  • MTLib by jaredlll08 (1.0.1 > 1.0.2)
    • Added a wrapRecipe method.
  • MultiStorage by ShetiPhian (1.2.15 > 1.2.16)
    • Moved access list name processing to the server, to work around client missing user data (Should fix the issue where some users where unable to access vaults even though they are on the access list)
    • Reworked Vault orange name entries to work a bit different, while they are still based on username (offline mode uuid), they now also accept players who are verified by Mojang.
    • Improved vault access username auto complete.
    • Added config option that makes vault blocks WitherProof at all times. Old behavior of needing to be part of a completed vault is the default.
    • Prevented non-players from placing vault doors; due to possible placement errors and more importantly the inability to configure, remove, or even use the completed vault without an admin changing the owner to a player.
    • Mod uses new base tile entity recently added.
  • Open Glider by (0.2.2 > 0.2.3)
    • Fixed crash due to server closing creating a NPE for client.
  • QuantumStorage by Gigabit101 (3.2.19 > 3.3.0)
    • Fixed a dupe bug.
  • Redstone Arsenal by TeamCoFH (2.0.2.27 > 2.0.3.29)
    • No detailed changelog provided by the author.
      • "Suffice it to say, there are bugfixes and QoL improvements."
  • Refined Relocation 2 by BlayTheNinth (2.1.18 > 2.1.23)
    • Fixed sorting iron chests infinitely accepting sorting upgrades.
    • Fixed iron chests not consuming sorting upgrades when upgraded.
    • Fixed players taking damage when walking into sorting iron chests.
    • Fixed sorting iron chests not opening when another chest is above.
    • Fixed sorting chests rendering with a black overlay under some circumstances.
    • Fixed sorting chests opening further than normal chests.
  • Refined Storage by raoulvdberge (1.2.23 > 1.2.25)
    • Made the keybinding to focus on the Grid search bar configurable.
    • Autocrafting bugfixes.
    • Mod now fires event on completion of an autocrafting task.
    • Mod now fires playerCrafting event when shift clicking in the grid.
    • Allow INodeNetwork instances to return an ItemStack for display in Controller GUI.
  • RFTools by McJty (5.88 > 5.91)
    • The builder works better with silk touch now and should actually be able to properly silk touch most things.
    • The block that the builder uses to replace with (dirt or stone in the old version) is now configurable. A new option quarryReplace replaces the old option for this and you can set it to any block. Default is still dirt.
    • The builder will now avoid breaking blocks if the break event fails using the BlockBreakEvent.
    • Prevented another special case/infinite loop for the endergenic generator.
    • In all crafting recipes (storage system, logic blocks, base blocks, screen modules, ...) ore dictionary crafting is now used for lapis lazuli, inksacs and chests.
    • It is now again possible to protect blocks with a gui (like chests) with the block protector by sneaking with the wrench in select mode on the block.
  • Shadowfacts' Forgelin by shadowfactsmc (1.4.0 > 1.4.1)
    • Update to Kotlin 1.1.1
  • Simply Jetpacks 2 by Tomson124 (2.0.3.26 > 2.1.0.39)
    • Fixed Emergency Hover Mode not working when falling into void.
    • Fixed localization for Emergency Hover Mode.
    • Probably fixed crashes with broken packet handling.
    • Added Vanilla Jetpacks (not tested yet, could be highly unstable).
    • Added Fluxpacks (only visually, not finished yet)
      • Finished the Fluxpacks.
    • Added EnderIO Fluxpacks (not tested yet, be careful).
    • Updated some (not all yet) textures to fit the new EnderIO textures.
    • Enabled Dark Soularium Jetpack and its recipe.
    • Rebalanced Fluxpack Stats.
    • Made Vanilla Integration disabled by default in the configs.
  • Sonar Core by Ollie_Lansdell (3.2.5 > 3.2.6)
    • Added Practical Logistics 2 Support.
  • Storage Drawers by jaquadro (3.6.1 > 3.6.2)
    • Fixed ticking crash if compacting drawer is in a weird state.
  • The One Probe by McJty (1.4.4 > 1.4.5)
    • Fixed a problem with potion effects not working on a server due to TOP calling client-side only methods.
  • Thermal Expansion by TeamCoFH (5.0.3.86 > 5.0.4.90)
    • No detailed changelog provided by the author.
      • "Suffice it to say, there are bugfixes and QoL improvements."
    • Configs were added for disabling mod's bows/shears/fishing rods as a group. All groups disabled by default now.
    • A config was added for disabling all tool recipes added by the mod, in preparation for them to migrate into a separate mod.
    • A config was added for still showing disabled equipment on JEI and the creative tab. Not enabled by default.
    • Blizz's shots giving slowness effect can now be disabled in the config.
    • Blitz's shots giving blinding effect can now be disabled in the config.
    • Basalz's shots giving weakness effect can now be disabled in the config.
  • Thermal Foundation by TeamCoFH (2.0.3.77 > 2.0.5.81)
    • Fixes a fairly large issue with the new configs. Sorry about that.
    • Also adds a new way to get Rich Phyto-Gro.
  • TorchMaster by xalcon (1.1.0.11 > 1.2.0.18)
    • Final MC 1.10.2 Release (Feature Freeze, only bug fixes will be done)
    • Fixed mega torch preventing spawns above its working volumes on the Y axis.
    • Added Dread Lamp - a lamp that works similar to the mega torch but prevents the natural spawn of passive mobs ("animals") instead.
      • (Bat, Ocelot, Squid, Pig, Sheep, Cow, Chicken, Rabbit, Wolf, Horse (including Zombie Horse!), Llama and other Entities which implement IAnimals)
      • The Lamp has a bigger range by default (64 blocks) since the lamps intended use is to reduce annoyances like massive squid swarms spawning around your ocean base etc.
  • UniDict by WanionCane (2.7 > 2.8)
    • Added Chickens Integration(Chickens).
    • Added "per entry" JEI Hiding.
    • Added support for "Fractionating Still" on Thermal Expansion Integration.
    • Fixed TechReborn Integration, since some TechReborn update, it was broken.
    • Temporally disabled Calculator Integration, due to changes on Calculator (it was already off by default).
  • Wireless Crafting Terminal by TheRealp455w0rd (0.0.17 > 0.1.22)
    • Nerfed WCT's recipe.
    • Added booster recipe.
    • Removed wither drop.
    • Fixed the trash slot.
    • Added Baubles support, meaning:
      • Wireless Crafting Terminal can be used as a Bauble
      • Wireless Crafting Terminal now displays Baubles slots
    • Added ability to close GUIs via same Keybind key that opens them
    • Added Magnet Filter config button to Wireless Crafting Terminal GUI when Magnet Card is installed
    • Added Player Offhand slot to Wireless Crafting Terminal GUI
    • Disabled the ability to move Wireless Crafting Terminal item between slots via hotbar keybinds (caused crash when moving to WCT crafting grid)
    • Fixed Server-Side crash.
    • Added config option to disable Infinity Booster Card recipe.
    • Fixed closing WCT GUI via keybind interfering with Search Box input.
  • Woot by Ipsis (1.2.6 > 1.2.7)
    • Blacklisted some mobs that don't work well with the loot learning mechanics
      • ArsMagica2 - Dryad
      • AbyssalCraft - Lesser Dread Beast, Greather Dread Spawn, Chagaroth
      • Draconic Evolution - Chaos Guardian
      • Blacklist some mobs that are a bit cheaty to allow to farm in the factory
      • AbyssalCraft - Shadow Boss, Jzahar
      • Roots - Sprite Guardian
    • Fixed potential crash on startup where loot.json exists but is empty.

Configuration Changes

  • Dark Utilities: Re-enabled both the Sleep and Portal Charms, this time for real.
  • Thermal Foundation: Disabled crafting of all tools added by the mod, since a new separate mod will include them in the future. Already crafted ones shouldn't be lost due to this.
  • Disabled the "Great Wall" world type from Extra Utilities 2.

FTBBeyond-1.4.2-1.10.2.zip - Files - FTB Beyond - Modpacks - Projects - Feed The Beast

Mod(s) Updated

  • ElecCore | Rendering Library by Elec332 (1.7.409 > 1.7.414)
    • Added option for model JSONs without state JSON's.
    • Added possibility to load dynamic JSON's based on unlisted properties.
    • Made some small changes in the HUD base.
    • Fixed UnsupportedOperationException.
    • Fixed a method being called too early.
    • Fixed version in mcmod.info.
  • Flux Networks by Ollie_Lansdell (1.2.0 > 1.2.1)
    • Added Flux Configurator to copy and paste connection settings.
    • Fixed Networks not loading properly.
    • Fixed networks not being created when the name matches a previously deleted one.
  • Forestry by SirSengir (5.2.17.368 > 5.2.17.369)
    • Fixed Peat Engine not noticing its generated power is being used.
  • FTB Utilities by FTB (3.4.4 > 3.5.1)
    • Possibly fixed (or broke way more) chunkloading crashes.
    • Started adding documentation, Ranks page is still WIP.
    • Explosions now deal entity damage, and only exclude blocks that are within claimed area.
    • Fixed a crash with JourneyMap.
    • The "Chunkloading offline timer" rank config has been removed for now, will be re-added later, replaced with ftbu.chunkloader.load_offline permission node.
    • Major block/chunk permission changes: replaced .break.* permission with .edit.* for both breaking and placing blocks, while .interact.* is only for right-clicking.
    • Added BlockInteractionType.
    • [Maybe] fixed block permissions not working properly and chunkloaded chunks not working.
    • Added a block placing event handler.
  • FTBLib by FTB (3.4.5 > 3.5.3)
    • All event handlers are now using static methods.
    • Implemented / fixed info gui lists.
    • Fixed some errors with info lines.
    • Added way to write shorter lang keys with $key in guides.
    • Fixed a crash with missing items.
    • 'toggle' is now a valid value for PropertyBool.
    • FTBLib Gui changes - removed IGui, IWidget, IPanel, removed "LM" from all classes, GuiLM now is GuiBase.
    • Updated FTBLib version, removed Widget position and size getters.
    • More crazy GUI changes!
    • Fixed a server crash.
  • Not Enough Items 1.8.+ by covers1624 (2.1.3.205 > 2.1.3.206)
    • Snuffed recipe handler registration. Mods will now only show recipes through JEI, shouldn't even attempt with NEI's handlers.
  • Reliquary v1.3 by P3pp3rF1y (1.3.3.639 > 1.3.3.649)
    • Added check for damage caused to player for wither damage when the player has witherless rose. Previously it would just clear wither effect which wasn't enough in some cases.
    • Added check for potion essence existence in apothecary cauldron before allowing player to put in any other ingredients. Fixes an issue when sometimes it was possible to augment potions without the ingredients being used.
    • Fixed an NPE that crashed players when they tried to reequip zombie pigman charm while zombie were aggroed at them.
    • Fixed lava dupe with infernal chalice.
    • Fixed tooltip for display only pedestals.
  • Woot by Ipsis (1.3.0 > 1.3.1)
    • Due to a really stupid mistake on my part with bounding boxes, you may be getting strange loot from your factories.
      • If you have been using 1.10.2-1.3.0 and this is happening, then run "/woot flush all" to reset the loot information.
      • (Changelog note: this shouldn't be necessary in this pack, since loot for this mod is never shipped, so it's always the default one provided by the author)Never mind, this needs to be done by anyone who ran a world on Infinity 1.4.0; if you did, please send /woot flush allonce on your world.
    • Fix a bounding box error.
  • YABBA by LatvianModder (0.4.0 > 0.4.2)
    • Added config option to always render data.
    • Added per-tier configs for item counts.
    • Fixed tiers not syncing.
    • Fixed barrels not accepting ore items.

 

FTBBeyond-1.4.2-1.10.2.zip - Files - FTB Beyond - Modpacks - Projects - Feed The Beast

Mod(s) Removed

  • FTB Tweaks by FTB
    • No longer needed, since expert mode is going on a separate pack. Scripts have been moved back to the /scripts folder, and the old file on the /modpack/normal folder has been left empty (having only a warning like this one).

Mod(s) Updated

  • Advanced Machines by Chocohead (60.0.1 > 60.0.2)
    • Added sounds back.
    • Added new textures.
  • Aroma1997Core by Aroma1997 (1.1.1.1 > 1.1.1.2)
    • General bugfixes.
  • Blood Magic by WayofTime (2.1.8-77 > 2.1.9-78)
    • Blood Magic commands (/bloodmagic) can now be used in Command Blocks.
    • Re-implemented the Soul Fray debuff on death. No more exploiting sacrifice by killing yourself over and over (again).
  • Bookshelf by Darkhax (1.4.3.338 > 1.4.4.347)
  • Brandon's Core by brandon3055 (2.1.4.92 > 2.1.5.97)
    • Some work on the GUI code.
    • Fixed a bug in some of the energy handling code.
    • Added Inventory capability to base inventory tile.
    • "Misc Changes."
    • Updated dependencies.
  • Chest Transporter by CubeX2 (2.5.10 > 2.5.12)
    • Added an API.
    • Fixed a crash when the tools creative tab is being opened.
  • CodeChicken Core 1.8.+ by covers1624 (2.4.0.101 > 2.4.1.102)
    • Fixed Dupe issues with SlotDummy.
    • Added a deprecation note about the mod not being needed anymore for 1.11 onwards.
  • DecoCraft2 by RazzleberryFox (2.3.6.1 > 2.4)
  • Draconic Evolution by brandon3055 (2.0.8.177 > 2.0.9.192)
    • Re-implemented the Reactor!!!
    • Added comparator output to fusion crafting.
    • Added support for NBT in fusion recipes.
    • Added a config option for Draconium Dust dropping from Dragon's death.
    • Added a config option to reduce the range of the celestial manipulator sound.
    • Added support for IItemHandler.
    • Modified custom fusion recipe's format (Will not break existing configs).
    • Adjusted the way beams connect between energy relays that are placed one directly above the other.
    • Patched the chaos guardian.
    • Fixed entity detector crashing due to invalid entities in the entity selection list.
    • Fixed fusion crafter crash when unloading/loading chunks.
    • Fixed comparator output for energy core not working correctly.
    • Fixed rotating blocks deleting their data.
    • Fixed chaos guardian crash on death.
    • Fixed reactor saturation comparator output.
    • Fixed inability to set flow override of flow gate via computer.
  • FoamFix by asiekierka (0.6.2-beta2 > 0.6.2-beta3)
    • Added parallel model baking to speed up loading times.
    • Added optimizations to VertexLighterFlat.
    • Removed unnecessary fluff.
  • Hammer Core by MrDimkas_Studio (1.2.3 > 1.4.8)
    • Backported most of new 1.11.2 features (excluding compiler API and recipe API)
    • Backported fix with BlockTraceable from 1.4.7 for MC 1.11.2
      • Fixed crash with BlockTraceables with dedicated servers and client looking at it.
  • Industrial Craft by Player (2.6.142 > 2.6.188)
    • Bug fixes.
  • Iron Backpacks by gr8pefish (2.2.23 > 2.2.25)
    • ExUtils compat has been fixed (RWTema changed to a lowercase modID, so that had to be fix that in this mod's code).
    • Cleaned up death saving code to hopefully remove any issues with dying/spawning/etc.
  • Mercurius by voltnincs (1.0.2 > 1.0.3)
    • Applied a bug fix to properly account for play time.
  • Natura by mDiyo (4.1.0.24 > 4.1.0.34)
    • Added:
      • Sticks.
      • Doors.
      • HWYLA Support.
        • Removed WAILA support in favour of HWYLA.
        • This will be pulled out until 1.11, WAILA support has been added back.
      • Bloodwood Trees.
      • Growing Overworld Saplings when in a superflat world.
    • Fixed:
      • Vines generating with different orientations when growing downwards.
      • Food shouldn't be eaten when saturation is full.
      • Language issues regarding seeds and other items.
      • Natura trees not generating when the overworld portion is disabled.
  • Not Enough Items 1.8.+ by covers1624 (2.1.3.201 > 2.1.3.205)
    • Mod now allows 512x512 icon dumps.
    • Removed some Gui ASM.
    • Fixed rare issues where an Event was fired before NEI was initialized.
    • Fixed issues with Chisel's iChisel.
  • QuantumStorage by Gigabit101 (3.3.0 > 3.3.2)
    • Fixed dupe with swapping wand.
    • Fixed drops not working if the DSU doesn't contain any items.
  • Solar Flux Reborn by MrDimkas_Studio (2.13r > 2.16r)
    • Fixed a NoClassDefFoundError crash.
    • Backported the Server-to-Client Config Sync Feature from the 1.11 version.
  • Translocators 1.8.+ by covers1624 (2.1.3.52 > 2.1.4.54)
    • Fix issues with Fluid Translocators poping off when used.
  • Wireless Crafting Terminal by TheRealp455w0rd (0.1.22 > 0.1.25)
    • Changed Infinity Booster Card recipe to be enabled by default.
    • Fixed a dupe bug.
    • Fixed a server-side crash.
    • WCT is ensured to load after Mouse Tweaks and Baubles now.
  • Woot by Ipsis (1.2.7 > 1.3.0)
    • The Ender Dragon is now supported. Default drops are for vanilla and Draconic Evolution.
    • Drops and spawn/death values are now fully configurable in config file.
    • Spawn progress is now shown in TOP. Will turn red at 100% if not enough power was provided in time.
    • Added a config control for the internal power buffer of the factory.
    • Blacklisted Botania in order to respect the progression built into that mod.
    • Recipes have been updated to allow AE crafting.
    • Learning loot box has now been moved to just under built height, no bedrock restriction.
    • Changed "Dye"->"Die" as I cannot spell.
    • Fixed a loot box exploit.
    • Fixed: Blacklisted WitherCrumbs to stop a crash.

Recipe Changes

  • Re-enabled the recipe for Enlightened Fused Quartz in the Tinkers Construct Casting Basin, due to the dupe bug related to it being fixed.