Description
UPDATE COMING SOON FOR NOW DEAD
After centuries of war between the wizards and scientist, peace finally came. Many years had been lost by fighting and death. Finally though, the two factions saw a reason to unite, a reason to make a truce: a truce to reach a goal they had in common: The Final Frontier. A new era had begun but how long would it last? Can you reach the final frontier and how will you get there? Magic or Science?
Welcome everybody to the "Technomancy" mod pack. It's a pack centred around magic and science, with the ultimate goal being reaching space. The mods are recommended to be played with friends (or just other people) on a server. There is no official server for technical reasons (slow internet) but you can create and host your own server. Right now the modpack is still in a very "beta" state, but has been tested (by me!) and should be ready to play. The reason I'm saying this is because the pack is still changing a lot! This means that some worlds may get corrupted due to mods being removed and added (YOU HAVE BEEN WARNED). If you do decide to play, please leave a comment, recommend mods or recommend the modpack, make a video of it, share it on social media and enjoy! And remember this project is EXPERIMENTAL!
Non-Curse mods:
- mekanism
- mekanism generators
- mekanism tools
Curse mods:
- everything else (look under the relations tab)
Upcoming mods (all of these mods will be added if allowed):
- Buildcraft (when it updates to 1.10)
- Railcraft (when buildcraft updates to 1.10)
- forestry (when buildcraft updates to1.10)
- thaumcraft (when it updates to 1.10)


