Description
This is my first modpack I have made, so don't take it easy on me?
I tried to keep it somewhat small for those with lower end computers... it might have gone out of control a little bit.
This mod features:
-Mekanism (generators, and tools, etc.)
-Thurmal Foundation (along with all the other mods to complete the module)
-Create
Mods for adventuring:
-Biomes O' Plenty
-BetterNether
-BetterEnd
-Alex's Caves
-The Aether
-The Twilight Forest
-Feywild (Doesn't support Dynamic Trees, but it's what inspired the whole magic + tech feel I wanted)
-Deeper and Darker
Atmosphere type mods:
-Sound Physics Remastered
-Dynamic Trees (I think puts the "Overgrown" in "Tech Overgrown" for the overworld)
-Astrocraft adds a cool night sky and doesn't interfere with visibilty of NorthStar planets
-No Tree Punching: for those unfamilar with the mod, it disables the default way to craft campfires, which can be problimatic with a Temperature mod installed.
To see how to make a campfire click this link: https://github.com/alcatrazEscapee/no-tree-punching/wiki/FireStarter
If starting a server Cold Sweat allows custom settings for each player instead of it being based on server setting
There are more mods I didn't mention, but are amazing mods that helped me put this all together, without having to do a bit of coding myself! (not that I can code to begin with)
wanted to say I appreciate all the authors for these amazing mods, and thank you for your devotion to improving them. For example, the Dynamic Trees mod works with most of the mods you get to explore in!
Thanks for downloading Tech Overgrown, and have fun!


