File Details
Tech, Magic and Dinosaurs 0.54.0
- B
- Apr 18, 2020
- 3.50 MB
- 76
- 1.7.10
File Name
Tech, Magic and Dinosaurs-0.54.0.zip
Supported Versions
- 1.7.10
Updated
changelog
-the paper tool heads now work for shovel / axe
-fix taint from moving at all, will not spread
-remove tar sites from spawning
-fix a few recipes that fossils currently cause (still more to go, finding a faster way)
-increase fluix crystal, pulsating iron, energetic alloy, vibrant alloy, diamond gain from magical crops
-fixed chat button and vein miner
-Removed aquaculture 2, exchanged for just a few fish mod
-charger recipe updated for AE2
-updated most of the tier recipes for the openmodularturrets mod
-netherwart now craftable through magical crops with nature / nether essence
next update I'll be looking to
- remove ender pouch (causes a graphical issue when holding pouch) - chests and tanks may stay the same depending but chests are too important for farms and other.
- remove more plank recipes from fossils mod as they aren't dictionary compatible
- other items I haven't thought of
not planning to change many more mods at all
- fish mod was because I wanted a more in-depth fishing experience, not just more fish inventory items to waste space.