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Taproot

A Golden-Age-Plus Modpack that Actually Feels like Beta Minecraft.

File Details

Taproot Release 1.3

  • R
  • Apr 16, 2026
  • 60.96 MB
  • 23
  • 1.20.1
  • Forge

File Name

Taproot-1.3.zip

Supported Versions

  • 1.20.1

WARNING:

THIS UPDATE WILL BREAK EXISTING WORLDS, WORLDS MADE BEFORE THIS UPDATE WILL NO LONGER LOAD FROM 1.3 ONWARDS

Worldgen:

  • Completely Reworked the Terrain Engine to be larger-scale, more impressive, and more "continental" without having large swaths of ocean. Also replicates Beta cliffs/crazy terrain better.
  • Added the Moor biome
  • Added the Tundra biome (Replaces the Ice Desert)
  • Added the Meadow biome
  • Added the Dark Forest biome
  • Added the Dry Plains biome
  • Added the Tundra biome
  • Added the Flower Field biome
  • Added the Swamp biome
  • Added the Marsh biome
  • Added the Reef biome
  • Added the Blueshroom Caves biome
  • Added the Underground biome
  • Made Generation Changes to the Shrubland and Badlands biomes
  • Added Heather, which spawns in Moors and Tundras
  • Added Red Lichen, which spawns in Tundras
  • Added Cattails, which spawns in Swamp-type Biomes
  • Added Willow Trees, which spawn in Swamps
  • Added Magnolia Trees, which spawn in Flower Fields
  • Added Rocks, a new overworld Groundcover
  • Added Watergrass, a new plant which spawns underwater
  • Added Various Corals which spawn underwater in Reefs (Thanks to the CoralReef mod for the textures)
  • Added Large Blueshrooms, which spawns in Blueshroom Caves and can be bonemealed from Blueshrooms

General Changes:

  • Added EMI Info for lots of the "Complex" blocks and items in Taproot.
  • Forward Ported the Old Achievement Screen
  • Changed the Creative Inventory Order
  • Added a Spawn Eggs Tab to the Creative Inventory
  • The Slip (Nether) now has Moodier, Red Lighting
  • Added a “Gamma Fade” similar to the Legacy Console Editions, which can be enabled in ATA’s Client Configs
  • Keg Brewing now takes 10 Minutes instead of 5 Minutes
  • Changed the Armour/Offhand Slot Icons in the Inventory
  • Changed the Night Sky to be more Colourful and Realistic
  • The Sun and Moon now Orbit the world realistically, allowing them to both appear in the sky at the same time.
  • Changed Name Tags to be closer to Classic name tags
  • Changed Map Colours to be more Realistic and Accurate
  • Made Biome Blending Smoother
  • Added 2 New Cave Music Tracks (written by me!)
  • Lava is now slightly redder
  • Changed the Early Loading Screen
  • Ported all Mod and Datapack Structure Removals to the Structurify Mod

Blocks & Items:

  • Added Columns, a new block type with connected vertical texturing. They come in Stone, Scoria, Sandstone, and Quartz (Replaces the Quartz Pillar)
  • Added 2 New Door & Trapdoor Types, Windowed and Flat
  • Added Slip (Nether) versions of most Overworld Ores named after the IRL Ores/Minerals the resource is commonly found in
  • Sandy Bricks now have an Updated "New Programmer" texture
  • Added Sandy Quoins
  • Added Iron and Gold Piles, decorative Piles of Nuggets that act like Slabs
  • Added Gravel, Sand, Coarse Dirt, Slipstone, and Soul Sand Paths, which are made by using a Hammer on the respective blocks
  • Added the Hammer
  • Added the Superheated Shovel
  • Superheated Pickaxes now use less fuel over all (The Fuel Requirement was balanced around Axes)
  • Added Diver’s Brew,  a new Alcohol made of Clove Coral, which grants Water Breathing & Slowness
  • Orchids have been renamed to actual species of Orchids
  • Desert Grass has been renamed to Sandy Grass
  • Spleaves no longer break under a player when the player is sneaking
  • Cyan Roses now actually generate in Jungle-type biomes
  • Igneous Coal Ore now has an Emissive Texture
  • Re-added Lightning Rods (Which are now made of Iron)

Entities:

  • Slightly Reduced the Spawn Rates of Hostile Mobs to be a bit closer to the Vanilla amount
  • When Riding a Pig, swapping your Carrot on a Stick to your offhand will make the Pig stop completely
  • Slightly Increased the riding speed of Pigs
  • Creeper Texture has been updated to the Beta Leaves texture instead of the Earlier Leaves Texture

Fixes:

  • Updated the Crusher GUI texture
  • Fixed Mob Spawns in Shrubland and Badlands biomes
  • Chisels No Longer Drop 1 Slab from Double Slabs, instead they now simply break the Topmost Slab.
  • Many things have been migrated from NostalgiaSquaredTweaks to Autumn's Taproot Tweaks to improve compatability and performance.
  • NSTweaks blocks now have their map colours set correctly and will show up on the Atlas
  • Added Particles Interactions Compat to certain ATA and NSTweaks blocks
  • Spleaves no longer block all light
  • Removed Herobrine
  • Added White Eyes

Mod Changes:

  • Removed Smooth Skies
  • Updated Several Mods