File Details
Tainted Forces-2.8.0.zip
- R
- Feb 22, 2026
- 385.12 MB
- 170
- 1.12.2
- Forge
File Name
Tainted Forces-2.8.0.zip
Supported Versions
- 1.12.2
- the pack doesn't crash on startup anymore woooo
Taint changes:
removed linear pollution fade, caused bug where pollution cloud wouldn't spread farther than 5 chunks
removed residual flux that would cause taint to spread slowly even in absence of polluting machines
taint seeds now immune to suffocation and starvation, both of which could passively occur and kill it
taint evo gamestages replaced in favor of a gamerule that increments when a taint seed dies. Not many effects yet.
aesthetic improvements:
taint fiber now looks closer to thaumcraft 4's version
custom death animation for tainted mobs
essentia smelters now only hive off smoke when actually processing items, should give a better idea of their flux output (tho still far from perfect)
progression:
put botania at the very front to incentivise automation from the very beginning and establish a CORE GAMEPLAY LOOP (apparently only around a third of packdevs know what that is)
simplified thaumcraft-based ore processing to the point where it can be used to skip the bloomery entirely
simplified some crafting recipes for frequently used items to encourage automation
laid the groundwork for the big nether & ore processing rework
removed Yung's caves in favor of the more customizable CaveGenerator Currently only implemented big-ass ravines, cave systems soon to come

