swL:QualityOverQuantity
What's new
Added:
Mods:
- Toms Storage Star Optimized
- JEI Biome
- Enhanced Falling Trees
- Cinematic Respawn
- Kindred
- Field Guide
- Immersive Overlays
- Item Descriptions
- Superior Allies
- Fast Noise
- chunky chunks!
- Countered's Smooth F5
- Better Mount Steering
- Auto Third Person
- Golems Are Friends Not Fodder
- Dolt's Awesome Tweaks
- Geophilic Reforged – Biome Additions
- LUMINOUS: OVERWORLD
- [Let's Do] BloomingNature
- Biome Remover
- Featurify
- Compat Delight
- Van Backport Compat
- Better Combat Reach Fix
- Stuttering Screen Protection
- Immersive Optimization
- Random Optimization
- Optimized Block Entities
- Selfexpression
- Looter's Compass
- Ambient Camera
- Better Fps - Render Distance
- Shading Begone
- Born in Chaos Jade compat
Resource Packs:
- Mod Descriptions
- Minimal Rain & Snow
Removed:
Mods:
- PandaLib]
- Callable Horse Compatible
- Callable Horses
- Panda's Falling Trees
- Villager Golem Healer
- Farsight
- Bee Fix
- MES - Moog's End Structures
- Moog's Structure Lib (moogs_structures)
- Loot Integrations: Moog's Voyager, Soaring, End & Nether Structures
- Bosses'Rise - Epic Souls like boss fights
- Cataclysm's Rise
- Common Network
- Piglin Quartz Tower
- Jungle Treehouse Village
- Coastal Waves
- Scourge of the End (Alex's mobs and caves addon)
- More Sniffer Flowers
- Vista
- More Critters
- Species
- Caverns & Chasms
- Dungeon Now Loading 2%
- Legendary Monsters
- Fast Async World Save
- Better chunk loading
- Chunk Sending
- Biomas Vanilla Renovados | Renovated Vanilla Biomes
- Trees Revariated (Varietree Port)
- Soft Imprints
- Fallen Fungus
- FreeLook
- Book Fishing
- Surface Mushrooms
- Jumpy Boats
- Nether's Overhaul
- Sodium/Embeddium Options API
- Enhanced Mushrooms
Archaeology Banners - Fins and Tails
- What did you see?
- Nethelurgy
- Weaker Spiderwebs
- Fixed Diagonal Walls
- Golem Spawn Animation
- Wither Spawn Animation
- Corail Woodcutter
- Underlay
- Alex's Mobs Capsid Fix
- quick pack
Resource Packs:
- (Bee's) Fancy Crops
- Nachota's Dungeon Now Loading
Biomes & Trees:
Minecraft:
Stony Shore, Forest, Jungle, Taiga, Snowy Taiga, Old Growth Pine Taiga, Old Growth Spruce Taiga
Nature's Spirit:
Sugi Forest, Redwood Forest, Snowy Redwood Forest, Fir Forest, Snowy Fir Forest, Cypress Fields, Tundra, Coniferous Covert, Tropical Shores, Tropical Woods, Sparse Tropical Woods, Tropical Basin
Trees: Redwood, Fir, Cypress, Olive, Ghaf, Mahogany
Biomes O' Plenty:
Lavender Field, Maple Woods, Ominous Woods, Pumpkin Patch, Redwood Forest, Seasonal Forest, Snowy Maple Woods
Trees: Redwood, Maple
Regions Unexplored:
Redwoods, Orchard, Sparse Redwoods
Trees: Redwoods, Orchard
Oh The Biomes We've Gone:
Bayou, Black Forest, Cika Woods, Coniferous Forest, Ebony Woods, Frosted Coniferous Forest, Ironwood Gour, Jacaranda Jungle, Mojave Desert, Orchard, Overgrowth Woodlands, Redwood Thicket, Tropical Rainforest, Weeping Witch Forest
Trees: Palm, Willow, Cika, Enchanted, Fir, Ironwood, Yucca, Redwood, Witch Hazel, Orchard
Windswept:
Pine Barrens, Snowy Pine Barrens, Lavender Fields, Lavender Hills
Trees: Pine
Atmospheric:
Aspen Parkland
Trees: Aspen
Gameplay Changes:
Enhanced AI:
"Enable Air steal" = false
"Enable Pathfinding" = false
"Follow range override":
Minimum = 32.0 -> 24.0
Maximum = 48.0 -> 32.0
"Xray range override":
Minimum = 16.0 -> 8.0
Maximum = 24.0 -> 16.0
"Place web on block hit" = true
"Place web on entity hit" = true
ModernFix:
mixin.bugfix.skip_redundant_saves=true
mixin.perf.deduplicate_climate_parameters=true
mixin.perf.remove_spawn_chunks=true
Pretty Rain:
"maxParticleAmount": 570
Dynamic Waters:
enableRiverParticles = false
enableMountainRivers = false
normalRiverBaseWidth = 11.0 -> 7.0
normalRiverMajorWidth = 13.0 -> 8.0
Xaero's World Map:
loadChunks:false
updateChunks:false
terrainDepth:false
mapWritingDistance: -1 -> 10
This mod has no additional files

