File Details
3.2.6
- R
- Jul 27, 2025
- 26.98 MB
- 40
- 1.20.1
- Forge
File Name
Survival Reimagined-3.2.6.zip
Supported Versions
- 1.20.1
3.2.6
- Increased Telekinesis cost (2 -> 3)
- Lowered cost of the following enchantments: Luck, Reeling, Expanded, Veining, Silk Touch, Fire Aspect, Cryo Aspect, Explosive, Knockback, Launch, Part Breaker, Protection, Alleviating, Flat Protection, Absorption, Air Born, Invulnerability, Swift Sneak, Magnetic, Charged Jump, Soul Speed, Depth Strider, Double Jump, Steady Fall, Celestial Guardian, Perfect Parry, Dodge, Hunter and Vigour
- Fixed shields having wrong enchantability
- Disabled even more experience related enchantments
Changes from mods
- Potatoes can now drop again poisonous potatoes
- Villagers trading slots now always accept 64 items
- Loyalty Mini-rework
- Loyalty is now one level only, equal to original lvl II
- Impaling damage lowered (2.5 -> 1 per level)
- Rebalanced novice farmer and fletcher trades
- The regenerating absorption effect now increases regen speed
- Lowered Fire Aspect seconds on fire (4 -> 3 per level) and the seconds on fire now scale with player attack cooldown
- Heavily lowered Knockback strength (1 -> 0.4 per level) and now scales correctly with player attack cooldown
- Decreased Shortbow charge time (0.9s -> 0.75s) and increased damage ratio (60% -> 75%)
- Fixed Luck enchantment being harder to obtain compared to Silk Touch
- Fixed Trident item's definition overwriting ISE enchantability
- Lowered Cryo Aspect freeze duration
- Air stealer
- Only one level now
- Steals 25 ticks
- Ticks stolen now scale with attack speed and no longer with weapon % attack damage
- Slightly increased Trident enchantability (7 -> 8)
- Lowered shortbow enchantability
- Fixed Player attack cooldown not calculated correctly in hammer knockback
- Fixed not being able to use Swift Sneak and Soul Speed in the enchanting table