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Super Changed

Mods that I've gathered that solves common problems but with a gooey twist.

File Details

V2.1

  • R
  • Jun 4, 2026
  • 28.38 KB
  • 178
  • 1.20.1
  • Forge

File Name

SCD-V2.1.zip

Supported Versions

  • 1.20.1

Day 1 (05/30/2026): I changed a lot and I'm too lazy to make a proper changelog, just know I added some fixer mods and lootr back, removed the buggy glowing ores resourcepacks, and added a mod that makes the wither cooler and a mod that makes ender dragon more difficult. And edited the config of endrem to make infinity caves items work properly. I'm still pretty iffy on backpack and land claiming mods so I haven't added any yet, I just find backpacks too op or they look like doodoo or they're so nerfed there's no point in even adding them or limited mod compatibility (Yes Ik, I'm being too picky).

Day 2 (05/31/2026): Deleted Super Changed V2.0.2 from CurseForge because it was stuck on processing for 24 hours, now begging on V2.1.

Day 3 (06/01/2026): Updated Discord RPC config to match our current logo, edited some text for DRPC, and added the missing Button URL entry in Game Loading (Should fix that log spam about missing Button URL entry). Added new shader, I also changed some other configs but I lowk forgot, sorry not sorry XD. replaced Lio's villages with ChoiceTheorem's Overhauled Village. Readded the buggy glower ores resourcepacks but made them not enabled by default.

Day 4 (06/02/2026): Added Crash assistant, CrashExploitFixer, Item Borders, Advancement Plaques, Legendary Tooltips, Coastal Waves, Killing Waves, Particular. Changed and added some configs. Updated Super Changed Resources. Removed Tiny Item Animations since they were deleted from CurseForge a while ago, they are still on Modrinth if you want them.