Stranded Ashore

Stranded alone on an uncharted island, progress through the ages to build an automation empire using nothing but the natural resources you can find, eventually blasting off into space to colonise other planets!

File Details

1.3.0

  • B
  • Jun 17, 2021
  • 29.81 MB
  • 27
  • 1.12.2

File Name

Stranded Ashore-1.3.0-Client.zip

Supported Versions

  • 1.12.2

Update v1.3.0 is the biggest to come to the modpack so far, and includes the beginning of the new pack progression, starting with the Steel Age!

 

Throughout the Steel Age, you'll build a variety of machines from Immersive Engineering, upgrade your gear using Tinkers' Construct, and make a simple railway freight network with Immersive Railroading. This update brings a whole new tech tree, which will be added over the course of several new major updates, so there's much more to come!

 

Update v1.3.0 also includes a variety of tweaks and quality of life changes to make playing the pack a bit more fun in those areas that just became dry after a while. *I'm looking at you, jute fiber!*

 

Upcoming patches will include additions to the guide book and proper progression-locking to help lead you through the pack, as well as any fixes needed to balance the new tech tree.

 

There's a whole lot of new stuff to explore in this update, so I hope you enjoy it and look forward to even more things to come in the very near future!

 

Warning! This update removes Astral Sorcery, Botania and CustomNPCs! If you're using a world generated before this update, all of the structures and flowers from these mods will disappear, and any existing NPCs will be removed. Other than this, old worlds are still compatible with this update, but remember to make a backup before loading in with the new update, just in case something goes wrong.

 

Added Mods
- Immersive Engineering
- Immersive Petroleum
- Immersive Technology
- Immersive Posts
- Tinkers' Construct
- Project Red - Core
- Project Red - Integration
- Project Red - Illumination
- Project Red - Fabrication
- ChickenChunks
- Hats
- JustEnoughCalculation
- ContentTweaker
- PackMode
- PackModeMenu
- Clipboard

 

Updated Mods
- CraftTweaker
- CreativeCore
- FirmaLife
- FoamFix
- ModTweaker
- MTLib
- TerraFirmaCraft
- Waterflasks
- FoamFix

 

Removed Mods
- Astral Sorcery
- Botania
- ChatFlow
- CustomNPCs
- FastWorkbench

 

Changes
- Implemented the entire Steel Age tech tree, including new recipes for almost every item in the newly added mods
- Totem of Holding spawns on PVP kill
- Totem of Holding can only be collected by the killed player
- Added crafting recipes for fruit tree saplings
- Removed recipe for Curse of Vanishing Enchanted Book
- Altered brick block recipe
- Stained glass can no longer be used to craft BuildCraft pipes
- Altered sign recipe to be cheaper
- Added recipes for Jute Fiber in the Loom
- Altered the orientation of the Wooden Transport Pipe recipe to be consistent with other pipe recipes
- Added recipe for the Closed Transport Pipe
- Fixed conflicting Quern recipes with certain rock types
- Overhauled and re-wrote every single CraftTweaker script
- Altered UniDict's unification process to reflect the new progression system
- Tinkers' Construct Smeltery can smelt ores and metal items
- Changed the names of recipes added through CraftTweaker to be consistent
- Removed recipes for Spawn Eggs and Witchwater
- Added recipes for growing crops with Grassoline
- Added recipes for crushing ore blocks into ore items with the IE Crusher
- Added several new materials to Tinkers' Construct
- Added IE Mixer recipe to create Salt Water
- Added recipe for the Industrial Stepper Motor (formerly Redstone Servo)
- Added alloying recipes to the Tinkers' Construct Smeltery for every TerraFirmaCraft metal
- Added alloying for Invar
- Added alloying for Aluminum
- Added the "Guide of The Ages" guide book
- Renamed "Saw Blade" to "Flywheel"
- Added recipe for Flywheel
- Renamed "Redstone Conductance Coil" to "Electrical Conductance Coil"
- Renamed "Redstone Reception Coil" to "Electrical Reception Coil"
- Renamed "Redstone Transmission Coil" to "Electrical Transmission Coil"
- Disabled Tinkers' Construct slime islands
- Toasts when completing advancements are now shown
- Enabled "Advancements" button in inventory
- Added different variants of metals to make them consistent with TerraFirmaCraft
- Added metal blocks for every TerraFirmaCraft metal
- Added recipe for Hardened Glass
- Added recipes for metal-based hardened glass
- Tweaked ImmersiveRailroading to only include specific trains
- Added various items used to craft locomotives and rolling stock
- Reduced the volume of sounds made by the TerraFirmaCraft anvil
- Replaced some of ImmersiveRailroading's sounds with more pleasant ones
- Altered recipe for crafting metal nuggets
- Altered recipes for Storage Drawers upgrades
- Added recipes to several Storage Drawers upgrades
- Removed unused blocks from Forge Microblocks
- Added lead and zinc ores to the water strainer loot tables
- Removed recipes for crafting pure / vanilla blocks and items
- Hidden unused items and blocks from JEI
- Hidden unused machine tabs from JEI
- Added a "freeplay" mode, which disables progression-locking
- Added a "debug" mode, which shows additional information about items and CraftTweaker in-game
- Charcoal can now be made in the Coke Oven
- Steel can be produced using the IE Blast Furnace
- Added recipes to ImmersiveEngineering machines to make many TerraFirmaCraft automatable
- Added recipe for the Stirling Engine
- Hidden "Unknown error occurred" notifications upon leaving a world or multiplayer server
- New main menu panorama
- Slightly tweaked version number on main menu
- Added modpack credits to the main menu
- Added new easter egg to the main menu
- Added new loading screen tips
- Added Jaffa Cakes

 

I literally can't believe I poured over 260 hours into this one update.