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Stormdal Adventures (discontinues)

A modpack focussed arround having Adventures in Minecraft

File Details

Stormdal Adventures-0.7

  • B
  • Jun 11, 2024
  • 53.96 MB
  • 44
  • 1.20.1
  • Fabric

File Name

Stormdal Adventures-0.7.zip

Supported Versions

  • 1.20.1

Update 0.7

Skills and Adventures

Mods added

  • TieredZ
  • Kevs TieredZ modifiers
  • AdventureZ (2 new bosses)
  • DungeonZ
  • Desert Dungeon - Dungeonz Addon
  • Paxi

Mods updated

  • Let's do Meadow
  • Let's do Vinery
  • Amendments
  • Moonlight
  • Extra RPG attributes
  • Medieval Origins Revival
  • Packet Fixer
  • Puffish attributes
  • Spellblades and such

Mods removed

  • MC Dungeon Enchants (redundant and a far less effective version of Zenith enchanting)

Resource Packs

  • Added Sky villages - let’s Do Compats

Quests

  • Added a one time free Class tree Reset!
  • Added missing weapons to the Simply Weapons quests
  • Moved Simply Weapons quests to Collections
  • Moved Mc dungeons quest to Collections
  • Moved RPG series Quest to Collections

Config changes

  • Lowered the amount of skills you see in the Zenith attributes window on your character screen (removed all that were not used by the skill system!
  • Disabled Zenith Adventuring Module (its to OP)
  • Travelers backpack upgrades/sophisticated backpack upgrades no longer found in chests

Skill Tree

  • Changed a ton of the skill bonuses to the correct skills that were used by the weapons and armor in the game! You probably see an increase in power and utility! In the Questbook there is a one off quest in the marker to get a free skill reset for the class tree’s! Due to the many changes in the skills!

  • Determination nodes Increased from 1% to 5%

  • Glancing Blow nodes Increased from 1% to 5%

  • Attack Speed nodes Increased from 1% to 5%

  • Fire, Frost and Arcane spell damage nodes increased from 1% to 2.5%

  • Magic Power to Attack Power nodes increased from 1% to 2.5%

  • Melee and Ranged Damage nodes Increased from 0.5% to 1%

  • Spell suppression nodes increased from 1% to 2.5%

  • Serenity nodes increased from 1% to 2.5%

  • Removed movement speed nodes from the Archer subclass and replaced them with +1% draw speed

  • Removed stamina decrease nodes from Ranger tree and replaced them with +1 Accuracy

  • Crit damage nodes have been changed from 1% to +1 flat

  • Resistance nodes have been changed from +0.5% to +0.5 flat