Stormdal Adventures-0.5.2.zip
What's new
This version crashes on multyplayer use 0.5.3 instead!
Update 0.5.2
Zenith balance
Mods added
- Item Highlighter
- Pick up notifier
Mods updated Ton of mods updated to latest versions
Mods removed
- Tierify
- Kev’s additional Tierify
Quests Added Cobblemon Level up quests to the Cobblemon chapter Added Buzzy nest Artifact to MC dungeons chapter Removed Upgrade chunks from the Market
Configs
Zenith enchants
- Lowered all vanilla max protection enchants back to 4 from 8 and 9
- Lowered max Sharpness enchant from 9 to 7
- Lowered max Smite enchant from 10 to 7
- Lowered max Bane of arthropods from 10 to 7
- Lowered max Efficiency from 9 to 5
- Increased max unbreaking from 8 to 10
- Increased max fortune from 8 to 10
- Lowered max power from 9 to 6
- Increased max Obsidian breaker from 7 to 10
- Lowered max distance from 7 to 5
- Lowered max food reserves from 7 to 1
- Lowered max lucky explorer from 7 to 3
- Lowered max surprise gift from 7 to 1
- Lowered max illagers bane from 7 to 4
Zenith misc
- Sugarcane growth max set to 50 from 255
- Do not give zenith book to new players
Zenith Affixes
- Overworld drops common and uncommon affixes (instead of common uncommon and rare)
- Nether drops uncommon and rare affixes (instead of uncommon, rare and epic)
- The end drops Epic and Mythic affixes (instead of rare epic and mythic)
- Mobs will no longer drop affixed items or items!
- Minecells prison and promenade dimensions can now drop uncommon and rare affixed items
- Minecells ramparts dimension can now drop rare and epic affixed items
- Glass ocean dimension can now drop uncommon to epic
Zenith Gems
- Overworld drops common to rare gems down from mythic
- Nether drops uncommon to epic gems down from mythic
- Minecells drops uncommon to rare gems (from common to mythic)
- Minecells prison and promenade dimensions can now drop uncommon and rare affixed items
- Minecells ramparts dimension can now drop rare and epic affixed items
- Glass ocean dimension can now drop uncommon to epic
Sophisticated backpacks
- Removed them from chest loot tables
- Disabled loot inside backpacks
- Enabled slowness effect when having more then 3 backpacks in your inventory
- Active upgrades like magnet and pick up only works for the backpack worn by players
Mariums soul like weapons
- Doubled Boss HP
- Doubled Mob Damage modifier!
Bosses of mass destruction
Significantly increased Health of bosses
Lowered EXP dropped from bosses
Brutal bosses' difficulty changed from 1 to 5 (increases HP and Damage) making them more of an end game challenge beware!!!
Travelers backpacks spawn chance on mods reduced slightly Increased Phantom Skin Drop chance
This mod has no additional files

