File Details
Staxks World - RPG Adventure-1.0.2
- R
- Jul 22, 2025
- 2.98 MB
- 13
- 1.21.1
- NeoForge
File Name
Staxks World - RPG Adventure-1.0.2.zip
Supported Versions
- 1.21.1
📦 Mod-pack Update – vNEXT (2025-07-18)
Reminder: Back-up your world before first launch. Some recipes and NBT data may shift; run
/crafttweaker reloadonce in-game if custom scripts are present.
🔄 Updated
| Mod | Key changes | Heads-up for players & server ops |
|---|---|---|
| Bonsai Trees 4 | Faster growth loop; optional “pruning shears” loot modifier. | Custom tree JSON schemas bumped—check any datapacks. |
| Corail Tombstone | 1.21 patch; new Soul Phylactery for XP storage. | Re-generate config to expose fresh balance toggles. |
| Draconic Evolution | Chaotic tier rebalance; async fusion crafting = fewer TPS dips. | First use may re-sync injectors (brief visual flicker). |
| Eternal Starlight | Two new constellations; skybox shader toggle; ritual MP desync fix. | Review video-heavy clients—shader opt-out now possible. |
| L_Ender’s Cataclysm | Adds boss “Abyssal Guardian”; structure injection rewrite. | Fresh chunks = new loot; old dungeons untouched. |
| Polymorph | Crafting preview UI polish; JEI sync bug squashed. | No action required. |
| Sophisticated Backpacks | Sorting upgrades get blacklist mode; armor-stand render fix. | Backpack NBT unchanged—safe to hot-swap. |
🆕 Added
| Mod | What it brings |
|---|---|
| Xycraft & Xycraft Machines | Colored quartzite blocks, zychorium-powered automation, high-speed fabricator. |
| Industrial Foregoing | Late-game ore processing, mob slaughter/essence systems, laser drills. |
| ProjectE | EMC transmutation tables, energy collectors—classic Equivalent Exchange revival. |
| All the Compressed | Up to 9×9×9 compression tiers for most blocks—perfect for ME drives. |
| Inventory Profiles Next | One-click sorting, pattern-based inventory clean-ups, server-side rules. |
| Beautiful Enchanted Books | Fancy glint & level badges on books—purely cosmetic. |
| Productive Bees & Productive Trees | Breedable resource bees plus tree genetics for passive material farming. |
| ME Requester | Auto-craft “shopping list” terminal for AE2. |
| Applied Mekanistics | Bridges Mekanism gas/liquid/heat with AE2 networks. |
| PneumaticCraft: Repressurized | Pressurized air tech, drones, and assembly lines. |
| Soulplied Energistics | AE2 wireless cells bound to soul-bound inventories. |
| Modular Routers | Lightweight item/fluid/XP relays with filter modules. |
| All the Arcanist Gear | End-game armor & tools themed around arcane disciplines. |
| Ars Nouveau + Elemental + Elemancy + Ars Additions | Spellcasting overhaul, elemental glyphs, new spell foci, baubles, and rituals. |
| Building Wands | Range-based placement and undo for builders. |
| Almost Unified | Automatic unification of duplicate ingots/ores across mods. |
🗑️ Removed
| Mod | Why it’s gone |
|---|---|
| Savage Ender Dragon | High AI-tick cost; vanilla dragon re-enabled for smoother end fights. |
| Chunk Loaders | Redundant—several new mods provide safer, per-player chunkloading. |
| Carry On | Conflicted with Pack-based block entity data; replaced by backpacks & routers. |
⚠️ Post-update checklist
-
First server boot may take longer—new worldgen & recipe maps.
-
Run
/advancedperipherals chunkloaders clear allif any orphaned loaders remain. -
Re-enable FTB Chunks claims for players relying on force-load.
-
Encourage players to test ProjectE configs (EMC values) on a staging world before going live.
Happy crafting! 🛠️