File Details
Spyridon Odyssey [v2] - 0.3.5-beta
- B
- Nov 21, 2024
- 79.63 MB
- 27
- 1.20.1
- Forge
File Name
Spyridon Odyssey [v2]-0.3.5-beta.zip
Supported Versions
- 1.20.1
0.3.5-beta – COLONY UPDATE
Hello, this update brings new gameplay depth and building possibilities with the introduction of MineColonies, enabling you to grow your own dynamic colony with automation, defenses, and more. Additionally, structure generation gets an overhaul with Structurify, allowing improved spacing and balance between structures from various mods. Shader improvements and tweaks to Minecraft settings ensure a smoother and more visually appealing experience, while the Create questline starts rolling out, offering new challenges.
Added Mods:
- Structurify – Adjust structure generation weights for better world balance.
- MineColonies – Build and manage lively colonies with automation and defense. (Still in testing phase; potential issues may lead to removal in future updates.)
- MineColonies Compatibility Addon – Adds JEI/EMI and PolyMorph support for smoother integration.
Updated Mods:
- ETF
- Supplementaries
- Moonlight Lib
- L_Ender Cataclysm
- Lionfish API
- FTB Quests – New "Mod - Create" chapter with 15 quests ready for completion.
Structurify Config Changes:
Adjustments to structure spacing and separation:
- Born in Chaos:
- Dark Towers (Forest, Plain, Taiga) – Separation from 10-14 → 40 chunks.
- Farm – Separation from 6 → 15 chunks.
- Firewell – Separation from 9 → 20 chunks.
- Dungeons Arise: Minor structures – Separation from 25 → 30 chunks.
- MineColonies: Empty Colony – Separation from 25 → 35 chunks.
- RealmRPG Quests:
- Anglers, Cooks, Monster Hunters, Piglin Gambler – Increased spacing and separation.
- Ribbits: Ribbit Village – Separation from 8 → 12 chunks.
- Warriors of the Past Epoch: Musketeer Fort, Plague Village – Increased separation.
Minecraft Settings Changes:
- CPU Render-ahead Limit: 3 → 5 frames.
- Leaf Culling Mode: Solid Aggressive → Hollow.
- Simulation Distance: 10 → 8 chunks.
- Font Shadows: ON → OFF.
- Entity Distance: 100% → 75%.
Complimentary Shaders Config Changes:
- Euphoria Patches:
- Epic Thunderstorm: OFF → ON.
- No Rain Above Clouds: OFF → ON.
- Cloud Render Distance: 1 → 1.2 (20% further than set render distance).
- Twinkling Stars: OFF → 0.5.
- Shadow Distance: 10 → 8 chunks.
- Water Reflection Quality: Medium → Potato (testing phase).
Removed:
- Outdated Shaderpacks.
This update brings new systems, optimizations, and visuals, paving the way for future gameplay enhancements. Let us know how MineColonies and the shader changes perform!

