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Magic, Guns & Spartans

A modpack centered around RPG exploration, intense combat, and killing bosses.

File Details

SpartanizeNewModpack-11.2.zip

  • R
  • Mar 29, 2025
  • 1.52 MB
  • 18
  • 1.20.1
  • Forge

File Name

SpartanizeNewModpack-11.2.zip

Supported Versions

  • 1.20.1

Cool Skill Update, Woah

Added:

- Global Pack (To load in the new Passive Skill Tree)

Updated:

- Most of the mods (Except RunicLib)

Config Changes:

-Apotheosis

Set all of JEG (Just Enough Guns)'s enchants to be locked on their default values, them being over leveled caused many issues

- Passive Skill Tree

Disclaimer: If it suddenly freezes your game the moment you open the skill tree menu, activate operator mode and type "/skilltree reset username" to fix the issue

Overhauled, now a lot more basic than the default skill tree to prevent overpowered end-game

Removed most of the extra sub-skills and classes (Potions, Crafted Equipment, Ranger, etc. ) in favor of lessening the impact of the skill tree on the overall game, as just filling up 25% of the original skill tree already makes you incredibly overpowered

Changed the cost of experience to compensate for the smaller skill tree

Set skill point limit to 80, to prevent fully maxxing out the skill tree (maxxing out the skill tree is cool but we need balance..)

- Keybinds

Redid some keybinds to remove confliction